CS2 Console Commands List

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Below is Total CS' searchable list of all CS2 console commands. Each command in our database has detailed documentation, with help and argument explanation (hover over a command to view). Click on a command's name to visit its individual page, on which you can find more information including working examples and its default setting or value.

Type the name of a command into the search box to instantly filter our entire database of commands. Toggle between different views by pressing the "Card View" and "Table View" buttons.

If you are looking for a more specific selection of commands, you may prefer to sort by category.

Updated for CS2: We've updated our list to include over 1,000 console commands that were added in CS2.

We're the only website that has a complete list of all Counter-Strike 2 commands with complete documentation and examples. CS:GO Commands are hidden from this list by default. If you're playing on CS:GO, check the "Show CS:GO Commands" box to show commands that exist in Counter-Strike: Global Offensive.

How to Use CS:GO & CS2 Commands
  1. Enable the developer console:

    Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".

  2. Press ` or ~ on your keyboard.

  3. Enter a command and hit ENTER on your keyboard to run it!

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Commands List

Command Description More
inferno_debug

This command attemps to debug issues that molotov and incendiary grenades may develop. If you notice any issues with them in your game, try using this command.

Examples, Generator & More
inferno_debug <0 / 1>
inferno_dlight_spacing

This command edits the minimum distance that dlights can be together in the flame animation of molotovs and incendiary grenades. You will see this from a series of connected lasers that appear over the flames when adjusting this command.

Examples, Generator & More
inferno_dlight_spacing <Spacing>
inferno_forward_reduction_factor

This console command changes the forward reduction factor used in molotov and incendiary grenades.

Examples, Generator & More
inferno_forward_reduction_factor <Reduction Factor>
inferno_velocity_decay_factor

This console command is used to edit the velocity of the decay factor in the flames of molotov and incendiary grenades.

Examples, Generator & More
inferno_velocity_decay_factor <Velocity>
inferno_velocity_factor

This command adjusts the velocity of molotov and incendiary grenades.

Examples, Generator & More
inferno_velocity_factor <Velocity>
inferno_velocity_normal_factor

This command sets the normal factor of the velocity for molotov and incendiary grenades.

Examples, Generator & More
inferno_velocity_normal_factor <Velocity>
ip

This console command is used to override the IP if you are in a server that has multiple hosts. This does not show your IP in console; to do that use the command status .

Examples, Generator & More
ip
iv_debugbone

This command is used to debug bone names for interpolation spew in the CAnimationState. It typically helps in diagnosing animation issues within the game.

Examples, Generator & More
iv_debugbone <0 / 1>
joy_axisbutton_threshold

This command is used to control the axis range on your joystick's analog stick that decides when to register a button press.

Examples, Generator & More
joy_axisbutton_threshold <Range>
joy_display_input

When using a joystick, this allows you to display its input when the command is turned on.

Examples, Generator & More
joy_display_input <0 / 1>
joy_name

This command sets the name of your joystick inside the game client.

Examples, Generator & More
joy_name <Name>
joy_pitchsensitivity

This console command sets the pitch sensitivity if you're using a joystick to play.

Examples, Generator & More
joy_pitchsensitivity <Sensitivity>
joy_response_look

This console command sets the look stick response mode when using a joystick to play.

Examples, Generator & More
joy_response_look <0 / 1>
joystick

This command sets whether your joystick is on or off, if you have one connected.

Examples, Generator & More
joystick <0 / 1>
joy_wingmanwarrior_centerhack
joy_wingmanwarrior_centerhack
joy_wingmanwarrior_turnhack

This is a joystick command that, when activated, enables a wingman warrior hack related to turning axes.

Examples, Generator & More
joy_wingmanwarrior_turnhack <0 / 1>
joy_yawsensitivity

This command sets the joystick's yaw sensitivity.

Examples, Generator & More
joy_yawsensitivity <Sensitivity>
kickid

This console command is used to kick a player in your lobby based on their unique user ID. It also allows you to give a message, such as why they were kicked.

Examples, Generator & More
kickid <User ID><Message>
killvector

This command kills a player by locating their vector.

Examples, Generator & More
killvector <Name><X Value><Y Value><Z Value>
labelled_debug_helper_arc_segments

This command is used to set the number of segments used in drawing debug helper arcs, typically for visualizing arcs more smoothly in the game's debug mode.

Examples, Generator & More
labelled_debug_helper_arc_segments <Segments>