Enable the developer console:
Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".
Press ` or ~ on your keyboard.
Enter a command and hit ENTER on your keyboard to run it!
Commands List
This command sets the sorting order for the loadout items in the inventory.
Name | Description |
---|---|
Sort Order |
The method by which the loadout items in the inventory are sorted. |
This command toggles the audio feedback when players use the ping system. When enabled, pings will generate a sound.
Name | Description |
---|---|
0 / 1 |
Determines whether pinging sound is muted. |
This command sets the default tab for the radial radio menu, allowing players to customize which commands group appears initially upon opening the radial radio.
Name | Description |
---|---|
Tab Index |
The index of the tab to set as default for the radial radio menu. |
This console command sets the order in which the game client rebuys your gear. It can be adjusted to give priority to other purchases, such as defuse kits, grenades and more.
Name | Description |
---|---|
Item Order |
The order that you want the rebuy command to buy items with. The default value for this is Armor PrimaryWeapon Flashbang SmokeGrenade Defuser HEGrenade Flashbang SecondaryWeapon Molotov IncGrenade Decoy Taser. Change these around to fit your preferences when rebuying. It will purchase as many things as possible with your available cash. |
This command, when activated, allows players to visualize the trajectory path that a grenade will follow if thrown from the current position. It is primarily used for practice or learning purposes, and can accept an optional parameter to set the duration for how long the trajectory remains visible.
Name | Description |
---|---|
Duration |
The number of seconds the grenade trajectory will be visible. |
This command enables the display of teammate identifiers (IDs) overhead in their respective team colors.
Name | Description |
---|---|
0 / 1 |
A switch to enable or disable the feature of showing team overhead id in teammate color. |
This command controls the display of team identifiers over teammates, including options for showing pips, names, and equipment.
Name | Description |
---|---|
Mode |
The mode of team identifier display. |
Restores the previous video settings.
Marks the current demo playback tick for later use. It enables users to tag a specific frame in a demo file for easy reference.
Enables or disables the end-of-match defeat animation for the local player.
Name | Description |
---|---|
0 / 1 |
Disable or enable the end-of-match defeat animation. |
This command sets how long after you've damaged a teammate with a molotov or an incendiary grenade the server tells you that you've damaged someone on your team.
Name | Description |
---|---|
Duration |
The time, in seconds, that you want the server to tell that you damaged a teammate with fire. The default value for this command is 6 (seconds). |
You can use this console command to prevent molotovs and incendiary grenades you throw from leaving scorch decals (scorch marks) on the ground once they burn out.
Name | Description |
---|---|
0 / 1 |
Enter a 0 after this command to prevent fire grenades from leaving scorch decals, and a 1 after the command to leave them on (default). |
This useful console command produces a list in your developer console of the different things you can vote for in your server . This includes voting to change the map and voting to kick a player.
Adjusts the scale of bloom effect in the game. A negative value means the game decides the optimal scaling.
Name | Description |
---|---|
Scale |
The scale factor for bloom effects. |
This command sets the start value for the bloom effect's tonemapping. A cheat flag indicates it may only be used with cheats enabled.
Name | Description |
---|---|
Value |
The value to set for the bloom effect's tonemapping start. Setting it to -1 resets it to the system default. |
Forces the speed of exposure adjustment when the scene becomes darker. A negative value disables this feature.
Name | Description |
---|---|
Speed multiplier |
The multiplier for exposure adjustment speed when the scene becomes darker. -1 disables this feature. |
Forces the minimum average luminance for tonemapping. A value of -1 disables this override.
Name | Description |
---|---|
Minimum average luminance |
The minimum average luminance level for tonemapping. Use -1 to disable. |
This command set the maximum luminance for tonemapping, which affects how bright scenes appear when HDR is utilized. A value of -1 returns it to the default behavior.
Name | Description |
---|---|
Maximum luminance |
The maximum luminance value for tonemapping, controlling the brightness of scenes. |
Forces the minimum luminance value in the tonemap control.
Name | Description |
---|---|
Minimum Luminance |
Sets the minimum luminance for tonemap control. Use -1 to use the default automatic adjustment. |
Forces the maximum tonemap value to the specified number. A value of -1 returns it to default behavior.
Name | Description |
---|---|
Maximum value |
The desired maximum tonemap value. A value of -1 resets to default. |