CS2 Console Commands List

  • Page 87

Below is Total CS' searchable list of all CS2 console commands. Each command in our database has detailed documentation, with help and argument explanation (hover over a command to view). Click on a command's name to visit its individual page, on which you can find more information including working examples and its default setting or value.

Type the name of a command into the search box to instantly filter our entire database of commands. Toggle between different views by pressing the "Card View" and "Table View" buttons.

If you are looking for a more specific selection of commands, you may prefer to sort by category.

Updated for CS2: We've updated our list to include over 1,000 console commands that were added in CS2.

We're the only website that has a complete list of all Counter-Strike 2 commands with complete documentation and examples. CS:GO Commands are hidden from this list by default. If you're playing on CS:GO, check the "Show CS:GO Commands" box to show commands that exist in Counter-Strike: Global Offensive.

How to Use CS:GO & CS2 Commands
  1. Enable the developer console:

    Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".

  2. Press ` or ~ on your keyboard.

  3. Enter a command and hit ENTER on your keyboard to run it!

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Commands List

Command Description More
mp_t_default_secondary

This command sets the default secondary weapon that terrorists spawn with at the start of the round. Default is weapon_glock.

Examples, Generator & More
mp_t_default_secondary <Weapon Code(s)>
mp_td_spawndmgthreshold

This command sets the amount of damage that players have to do at the start of the round (default is within 5 seconds of start, but can be changed with mp_spawnprotectiontime) before they are kicked. Default damage amount is 50.

Examples, Generator & More
mp_td_spawndmgthreshold <Amount>
mp_teamcashawards

This command sets whether or not teams can earn money by performing in-game actions. Default is 1 (enabled).

Examples, Generator & More
mp_teamcashawards <0 / 1>
mp_teamflag_1

This command sets the team 1 flag as the flag of the country with the specified alpha 2 code.

Examples, Generator & More
mp_teamflag_1 <Country Alpha 2 Code>
mp_teamflag_2

This command sets the team 2 flag as the flag of the country with the specified alpha 2 code.

Examples, Generator & More
mp_teamflag_2 <Country Alpha 2 Code>
mp_teamlogo_1

This command sets the logo of team 1 to the specified logo. Logo file should be placed in the "resource/flash/econ/tournaments/teams" folder.

Examples, Generator & More
mp_teamlogo_1 <Shorthand Code>
mp_teamlogo_2

This command sets the logo of team 2 to the specified logo. Logo file should be placed in the "resource/flash/econ/tournaments/teams" folder.

Examples, Generator & More
mp_teamlogo_2 <Shorthand Code>
mp_teammatchstat_1
mp_teammatchstat_1
mp_teammatchstat_2
mp_teammatchstat_2
mp_teammatchstat_cycletime

The command sets how often the team match stats should be cycled.

Examples, Generator & More
mp_teammatchstat_cycletime <Seconds>
mp_teammatchstat_holdtime
mp_teammatchstat_holdtime
mp_teammatchstat_txt
mp_teammatchstat_txt
mp_teammates_are_enemies

This command, if enabled (set to 1), will make all teammates enemies. By default this is disabled.

Examples, Generator & More
mp_teammates_are_enemies <0 / 1>
mp_teamname_1

This command sets the name of team 1.

Examples, Generator & More
mp_teamname_1 <Team Name>
mp_teamname_2

This command sets the name of team 2.

Examples, Generator & More
mp_teamname_2 <Team Name>
mp_teamprediction_pct

This command will set the "prediction" for the counter-terrorist team to win the match. A value between 1 and 99 should be specified. Prediction for terrorist team will be calculated based on this value and automatically applied.

Examples, Generator & More
mp_teamprediction_pct <Prediction>
mp_teamprediction_txt
mp_teamprediction_txt
mp_teamscore_max

This command is used to set how many maps are needed to be won by a team to win the series.

Examples, Generator & More
mp_teamscore_max <Maps>
mp_team_timeout_max

This command is used to set the number of timeouts each team gets a match.

Examples, Generator & More
mp_team_timeout_max <Timeouts>
mp_team_timeout_time

This is the console command used to set how long each timeout a team calls lasts.

Examples, Generator & More
mp_team_timeout_time <Time>