Enable the developer console:
Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".
Press ` or ~ on your keyboard.
Enter a command and hit ENTER on your keyboard to run it!
Commands List
Sets the duration of a full technical timeout in seconds.
Name | Description |
---|---|
Duration (seconds) |
The duration for a full technical timeout. |
Determines the number of technical timeouts allowed per team in a match.
Name | Description |
---|---|
Timeouts |
The number of technical timeouts available per team. |
This command toggles the visualization of jump links in the navigation mesh for debugging purposes. When enabled, it shows potential jump connections between different levels of the navigation mesh.
Name | Description |
---|---|
0 / 1 |
Toggles the visualization of jump links on or off. |
A development command used for visualizing navigation links in the game environment typically for map and AI debugging purposes.
Name | Description |
---|---|
0 / 1 |
Determines whether navigation links are visualized. 0 disables the visualization, while 1 enables it. |
Sets the default map list for 2v2 competitive matches.
Name | Description |
---|---|
Map list |
Comma-separated list of map group names to include in the map list for 2v2 competitive mode. |
This command specifies the list of maps available for competitive play, including standard and additional maps.
Name | Description |
---|---|
Map Group Names |
Comma-separated list of map group names to be included in the competitive map list. |
Controls the bloom effects in CS2, making the game appear more or less 'glowy' based on the setting.
Name | Description |
---|---|
0 / 1 |
Toggles the bloom effects in the game. |
This command controls the glow effect on players, weapons, and items to enhance visibility. It requires 'cheat' flag enabled to change.
Name | Description |
---|---|
0 / 1 |
Set to 0 to disable the glow effect, or 1 to enable it. |
This command controls the rendering of decals in-game. Decals include bullet marks, blood splatters, and other similar effects.
Name | Description |
---|---|
0 / 1 |
A toggle to enable or disable the rendering of decals. |
Enables or disables the post-processing bloom effect in CS:GO. Bloom adds a glow around brightly lit areas in the game.
Name | Description |
---|---|
0 / 1 |
Enable or disable the post-processing bloom effect. |
This command sets the strength of the post-processing bloom effect. A value of -1 disables this effect, any positive value determines the strength.
Name | Description |
---|---|
Value |
The strength of the bloom effect or -1 to disable. |
This command enables or disables water effects in CS: GO. When enabled, it allows water surfaces and interactions to have more realistic visuals and effects.
Name | Description |
---|---|
0 / 1 |
This argument toggles the enhanced water effects on or off. |
This command forcefully respawns the player if they are currently dead, bypassing the normal respawn timer or conditions.
This command is used to modify player visibility mode, potentially affecting how players are rendered or seen through certain game elements.
Name | Description |
---|---|
0 / 1 |
Sets the player visibility mode to either basic or enhanced. |
This command controls the rendering of translucent geometry in the game, such as glass and other semi-transparent surfaces. It can enhance visuals but may impact performance.
Name | Description |
---|---|
0 / 1 |
Determines whether the rendering of translucent geometry is enabled or disabled. |
If set, MVP music is muted if players from both teams are still alive.
Name | Description |
---|---|
0 / 1 |
Enable or disable muting of MVP music when players from both teams are still alive. |
Locks the observer's view to the current target being observed, preventing it from automatically switching to another player's perspective.
Determines if the server supports the use of the 'banid' command to ban players.
Name | Description |
---|---|
0 / 1 |
Enable or disable the banid command feature. |
This command forces all clients to enable their game instructors, which provide in-game tutorials and guidance.
Name | Description |
---|---|
0 / 1 |
Setting this to 0 disables the game instructor, 1 enables it for all players. |
Sets the time penalty for pressing the jump key too frequently. Making this value lower facilitates easier bunnyhopping by reducing the penalties for spamming the jump key.
Name | Description |
---|---|
Penalty Time |
The duration in seconds to penalize spamming the jump key. Lower values make bunnyhopping easier. |