CS2 Console Commands List

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Below is Total CS' searchable list of all CS2 console commands. Each command in our database has detailed documentation, with help and argument explanation (hover over a command to view). Click on a command's name to visit its individual page, on which you can find more information including working examples and its default setting or value.

Type the name of a command into the search box to instantly filter our entire database of commands. Toggle between different views by pressing the "Card View" and "Table View" buttons.

If you are looking for a more specific selection of commands, you may prefer to sort by category.

Updated for CS2: We've updated our list to include over 1,000 console commands that were added in CS2.

We're the only website that has a complete list of all Counter-Strike 2 commands with complete documentation and examples. CS:GO Commands are hidden from this list by default. If you're playing on CS:GO, check the "Show CS:GO Commands" box to show commands that exist in Counter-Strike: Global Offensive.

How to Use CS:GO & CS2 Commands
  1. Enable the developer console:

    Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".

  2. Press ` or ~ on your keyboard.

  3. Enter a command and hit ENTER on your keyboard to run it!

Are you still stuck? More Help
IPS

Commands List

Command Description More
sv_grenade_trajectory_time_spectator

This command sets the amount of time, in seconds, that grenade trajectories are drawn on the screen for spectators. Default is 4, so after 4 seconds, for spectators, grenade trajectories disappear.

Examples, Generator & More
sv_grenade_trajectory_time_spectator <Seconds>
sv_guardian_heavy_all
sv_guardian_heavy_all
sv_guardian_heavy_count
sv_guardian_heavy_count
sv_guardian_max_wave_for_heavy
sv_guardian_max_wave_for_heavy
sv_guardian_min_wave_for_heavy
sv_guardian_min_wave_for_heavy
sv_health_approach_enabled
sv_health_approach_enabled
sv_health_approach_speed
sv_health_approach_speed
sv_hegrenade_damage_multiplier

This command is used to set the damage of HE grenades. By default it is set to 1, which keeps it at the default level of damage.

Examples, Generator & More
sv_hegrenade_damage_multiplier <Damage>
sv_hegrenade_radius_multiplier

This command sets the radius in which enemies take damage by HE grenades.

Examples, Generator & More
sv_hegrenade_radius_multiplier <Radius>
sv_hibernate_postgame_delay
sv_hibernate_postgame_delay
sv_hibernate_when_empty
sv_hibernate_when_empty
sv_highlight_distance
sv_highlight_distance <Distance>
sv_highlight_duration
sv_highlight_duration
sv_holiday_mode

This command sets the holiday mode for the server. Default is 0 (off). See argument information for help.

Examples, Generator & More
sv_holiday_mode <0 / 1 / 2>
sv_hoststate_quit_syscall

This command, when enabled, makes the game server quit immediately through a system call instead of following the usual host states shutdown sequence.

Examples, Generator & More
sv_hoststate_quit_syscall <0 / 1>
sv_ignoregrenaderadio

This command, if set to 1 (enabled), will turn off grenade radio messages (i.e. "Fire in the hole!" messages).

Examples, Generator & More
sv_ignoregrenaderadio <0 / 1>
sv_jump_impulse
sv_jump_impulse
sv_kick_ban_duration

This command sets, in minutes, how long a kick ban from the server lasts.

Examples, Generator & More
sv_kick_ban_duration <Minutes>
sv_kick_players_with_cooldown

This command sets whether or not players who have been VAC banned or overwatch banned (or griefing banned) should be denied access to your server. Default is 1 - which prevents people with VAC/overwatch bans from connecting, but not those with griefing or match making cooldowns.

Examples, Generator & More
sv_kick_players_with_cooldown <0 / 1 / 2>
sv_ladder_scale_speed
sv_ladder_scale_speed