Enable the developer console:
Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".
Press ` or ~ on your keyboard.
Enter a command and hit ENTER on your keyboard to run it!
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Commands List
Command | Description | More | Syntax |
---|---|---|---|
sv_competitive_minspec | This command sets whether or not client convars are limited to their minimum/maximum values (e.g. field of view) to prevent players from getting a big competitive advantage. Default is 1 (enabled), which is recommended. |
Examples, Generator & More | sv_competitive_minspec
<0 / 1>
|
sv_cs_player_speed_has_hostage | This cheat command sets the movement speed of players when they're carrying hostages, such as in hostage mode or in Danger Zone. |
Examples, Generator & More | sv_cs_player_speed_has_hostage
<Speed>
|
sv_damage_print_enable | This command sets whether or not the damage a player dealt/received (in the current round) is printed to the console when they are killed. By default this is enabled (allowing you to see the damage you dealth/received in the console after you die). Set to 0 to disable. |
Examples, Generator & More | sv_damage_print_enable
<0 / 1>
|
sv_deadtalk | This command, if enabled (1), allows dead players to speak to those still alive. Default is enabled (1), set to 0 to not allow dead players to speak to players still alive. On either setting, dead players can hear both dead and alive players. |
Examples, Generator & More | sv_deadtalk
<0 / 1>
|
sv_disable_immunity_alpha | sv_disable_immunity_alpha
|
||
sv_disable_observer_interpolation | sv_disable_observer_interpolation
|
||
sv_disable_radar | Turning this console command on disables your radar. |
Examples, Generator & More | sv_disable_radar
<0 / 1>
|
sv_dz_cash_bundle_size | This command sets the amount of money a cash bundle adds to a player's balance when picked up. Default is $50. |
Examples, Generator & More | sv_dz_cash_bundle_size
<Amount>
|
sv_dz_contractkill_reward | This command sets the amount of cash bundles (not the amount of cash) to give a player when they kill a target assigned to them (contract target mission). |
Examples, Generator & More | sv_dz_contractkill_reward
<Amount>
|
sv_dz_hostage_rescue_reward | This command sets the amount of cash bundles (not the amount of cash) to award a player when they sucessfully complete a hostage mission in Danger Zone. |
Examples, Generator & More | sv_dz_hostage_rescue_reward
<Amount>
|
sv_enablebunnyhopping | sv_enablebunnyhopping
|
||
sv_enable_delta_packing | sv_enable_delta_packing
|
||
sv_extract_ammo_from_dropped_weapons | Where applicable, this command will cause you to take the ammo from weapons as you drop them. |
Examples, Generator & More | sv_extract_ammo_from_dropped_weapons
<0 / 1>
|
sv_falldamage_scale | sv_falldamage_scale
|
||
sv_falldamage_to_below_player_multiplier | This console command scales and distributes the fall damage taken to two players if the first player landed on another player's head. |
Examples, Generator & More | sv_falldamage_to_below_player_multiplier
<0 / 1>
|
sv_falldamage_to_below_player_ratio | This command sets the ratio of damage taken by a player if someone lands on their head. It scales as the person dropping on them falls from greater distances. |
Examples, Generator & More | sv_falldamage_to_below_player_ratio
<Ratio>
|
sv_friction | This command sets the world friction. Default value is 5.2. |
Examples, Generator & More | sv_friction
<Friction>
|
sv_full_alltalk | This command, if enabled (1), allows players from any team (including spectators) to speak to and hear eachother over voice chat. Default is 0 (disabled). |
Examples, Generator & More | sv_full_alltalk
<0 / 1>
|
sv_gameinstructor_disable | This command, if set to 1 (enabled), will force all clients to disable their game instructors. |
Examples, Generator & More | sv_gameinstructor_disable
<0 / 1>
|
sv_gravity | This command sets the world's gravity. Default value is 800. Higher values make gravity more powerful, lower values make gravity less powerful (lower allows you to jump higher, fall slower, etc). |
Examples, Generator & More | sv_gravity
<Gravity>
|