Enable the developer console:
Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".
Press ` or ~ on your keyboard.
Enter a command and hit ENTER on your keyboard to run it!
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Commands List
Command | Description | More | Syntax |
---|---|---|---|
r_csgo_render_post_colorcorrection | This command enables or disables the post-processing color correction in Counter-Strike 2. When enabled, it can alter the game's color balance and intensity for visual enhancements or specific map atmosphere. |
Examples, Generator & More | r_csgo_render_post_colorcorrection
<0 / 1>
|
r_csgo_render_translucent | Controls the rendering of translucent elements in the game, such as various effects and particles. |
Examples, Generator & More | r_csgo_render_translucent
<0 / 1>
|
regenerate_weapon_skins | This command regenerates and applies new skins to all weapons currently in the player's inventory. It's typically used for testing or visual variety purposes in cheat-enabled environments. |
Examples, Generator & More | regenerate_weapon_skins
|
r_fullscreen_gamma | Adjusts the screen gamma level, but only when the game is in fullscreen modes. This can help improve visibility by making scenes brighter or darker. |
Examples, Generator & More | r_fullscreen_gamma
<Screen Gamma Value>
|
r_texture_lod_scale | This command adjusts the scale factor for the requested texture size, affecting texture streaming. It's a cheat-protected command, meaning it can only be used with cheats enabled. |
Examples, Generator & More | r_texture_lod_scale
<Scale factor>
|
snd_autodetect_latency | This command enables or disables the automatic detection and adjustment of sound latency based on system performance. |
Examples, Generator & More | snd_autodetect_latency
<0 / 1>
|
snd_dsp_distance_max | This command sets the maximum distance at which sound DSP effects are applied, affecting how sound is processed and heard at long distances. |
Examples, Generator & More | snd_dsp_distance_max
<Max Distance>
|
snd_dsp_distance_min | Sets the minimum distance threshold for sound DSP processing, enhancing the realism of sound propagation. |
Examples, Generator & More | snd_dsp_distance_min
<Minimum Distance>
|
snd_roundaction_volume | This command sets the volume of the move action music played during a round. |
Examples, Generator & More | snd_roundaction_volume
<Volume>
|
speaker_config | This command is used to set the speaker configuration. |
Examples, Generator & More | speaker_config
<Speaker Configuration>
|
spec_centerchasecam | Enables or disables the camera focusing on the target player's center rather than their eye position in chase cam mode. Default is disabled. |
Examples, Generator & More | spec_centerchasecam
<0 / 1>
|
sv_disconnected_player_data_hold_time | Specifies how long, in seconds, the game server should keep the data of players who have disconnected. This data is primarily used for scoreboard information. |
Examples, Generator & More | sv_disconnected_player_data_hold_time
<Time>
|
sv_disconnected_players_cleanup_delay | This command sets the time delay (in seconds) between a player disconnecting from a game and their corpse being removed from the game world. |
Examples, Generator & More | sv_disconnected_players_cleanup_delay
<Cleanup Delay>
|
sv_ent_showonlyhitbox | This command highlights only the hitbox of a specific entity in the game, allowing for better visualization of hit detection mechanisms. The default value |
Examples, Generator & More | sv_ent_showonlyhitbox
<Entity ID>
|
sv_grenade_trajectory_prac_pipreview | This command enables or disables a picture-in-picture preview showing the trajectory of grenades in practice mode. |
Examples, Generator & More | sv_grenade_trajectory_prac_pipreview
<0 / 1>
|
sv_grenade_trajectory_prac_trailtime | This command is used to visualize the trajectory of grenades for a specified number of seconds. It is useful for practice and learning grenade paths. |
Examples, Generator & More | sv_grenade_trajectory_prac_trailtime
<Trail Time>
|
sv_ladder_slack_z_mult | This command adjusts the difference in Z axis (vertical position) towards the middle of the slack ladder, affecting how the ladder behaves in terms of vertical movement. |
Examples, Generator & More | sv_ladder_slack_z_mult
<Multiplier>
|
sv_maxvelocity | This command sets the maximum speed any moving object in the game can reach. Default is 3500. Use sv_maxspeed for player speed. |
Examples, Generator & More | sv_maxvelocity
<Speed>
|
sv_rethrow_last_grenade | This command forces the server to emit the last grenade that was thrown. It is useful for testing grenade trajectories and effects in a cheating-enabled environment. |
Examples, Generator & More | sv_rethrow_last_grenade
|
sv_shield_bash_damage_to_players | This command sets the damage that a shield bash will inflict on other players. |
Examples, Generator & More | sv_shield_bash_damage_to_players
<Damage>
|