CS2 Console Commands List

  • Page 16

Below is Total CS' searchable list of all CS2 console commands. Each command in our database has detailed documentation, with help and argument explanation (hover over a command to view). Click on a command's name to visit its individual page, on which you can find more information including working examples and its default setting or value.

Type the name of a command into the search box to instantly filter our entire database of commands. Toggle between different views by pressing the "Card View" and "Table View" buttons.

If you are looking for a more specific selection of commands, you may prefer to sort by category.

Updated for CS2: We've updated our list to include over 1,000 console commands that were added in CS2.

We're the only website that has a complete list of all Counter-Strike 2 commands with complete documentation and examples. CS:GO Commands are hidden from this list by default. If you're playing on CS:GO, check the "Show CS:GO Commands" box to show commands that exist in Counter-Strike: Global Offensive.

How to Use CS:GO & CS2 Commands
  1. Enable the developer console:

    Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".

  2. Press ` or ~ on your keyboard.

  3. Enter a command and hit ENTER on your keyboard to run it!

Are you still stuck? More Help
IPS

Commands List

r_csgo_render_post_colorcorrection <0 / 1>

This command enables or disables the post-processing color correction in Counter-Strike 2. When enabled, it can alter the game's color balance and intensity for visual enhancements or specific map atmosphere.

Name Description
0 / 1

Enable or disable the color correction.

Examples, Generator & More
r_csgo_render_translucent <0 / 1>

Controls the rendering of translucent elements in the game, such as various effects and particles.

Name Description
0 / 1

Toggles the rendering of translucent elements.

Examples, Generator & More
regenerate_weapon_skins

This command regenerates and applies new skins to all weapons currently in the player's inventory. It's typically used for testing or visual variety purposes in cheat-enabled environments.

Examples, Generator & More
r_fullscreen_gamma <Screen Gamma Value>

Adjusts the screen gamma level, but only when the game is in fullscreen modes. This can help improve visibility by making scenes brighter or darker.

Name Description
Screen Gamma Value

The gamma value to set for fullscreen modes. A lower value makes the screen brighter, and a higher value makes it darker.

Examples, Generator & More
r_texture_lod_scale <Scale factor>

This command adjusts the scale factor for the requested texture size, affecting texture streaming. It's a cheat-protected command, meaning it can only be used with cheats enabled.

Name Description
Scale factor

The factor by which to scale the requested texture size.

Examples, Generator & More
snd_autodetect_latency <0 / 1>

This command enables or disables the automatic detection and adjustment of sound latency based on system performance.

Name Description
0 / 1

Specifies whether to enable or disable the automatic detection of sound latency.

Examples, Generator & More
snd_dsp_distance_max <Max Distance>

This command sets the maximum distance at which sound DSP effects are applied, affecting how sound is processed and heard at long distances.

Name Description
Max Distance

The maximum distance in game units at which DSP effects will be applied to sounds.

Examples, Generator & More
snd_dsp_distance_min <Minimum Distance>

Sets the minimum distance threshold for sound DSP processing, enhancing the realism of sound propagation.

Name Description
Minimum Distance

The minimum distance threshold for DSP sound enhancements.

Examples, Generator & More
snd_roundaction_volume <Volume>

This command sets the volume of the move action music played during a round.

Name Description
Volume

Desired volume level for move action music.

Examples, Generator & More
speaker_config <Speaker Configuration>

This command is used to set the speaker configuration.

Name Description
Speaker Configuration

The number corresponds to the speaker setup.

Examples, Generator & More
spec_centerchasecam <0 / 1>

Enables or disables the camera focusing on the target player's center rather than their eye position in chase cam mode. Default is disabled.

Name Description
0 / 1

Enables or disables the center chase cam feature.

Examples, Generator & More
sv_disconnected_player_data_hold_time <Time>

Specifies how long, in seconds, the game server should keep the data of players who have disconnected. This data is primarily used for scoreboard information.

Name Description
Time

The duration in seconds to hold the data.

Examples, Generator & More
sv_disconnected_players_cleanup_delay <Cleanup Delay>

This command sets the time delay (in seconds) between a player disconnecting from a game and their corpse being removed from the game world.

Name Description
Cleanup Delay

The time in seconds to wait before cleaning up a disconnected player's corpse.

Examples, Generator & More
sv_ent_showonlyhitbox <Entity ID>

This command highlights only the hitbox of a specific entity in the game, allowing for better visualization of hit detection mechanisms. The default value -1 indicates that no entity's hitbox is highlighted.

Name Description
Entity ID

Specifies the ID of the entity whose hitbox is to be highlighted.

Examples, Generator & More
sv_grenade_trajectory_prac_pipreview <0 / 1>

This command enables or disables a picture-in-picture preview showing the trajectory of grenades in practice mode.

Name Description
0 / 1

Determines whether the grenade trajectory picture-in-picture preview is enabled or disabled in practice mode.

Examples, Generator & More
sv_grenade_trajectory_prac_trailtime <Trail Time>

This command is used to visualize the trajectory of grenades for a specified number of seconds. It is useful for practice and learning grenade paths.

Name Description
Trail Time

The duration in seconds for which the grenade trajectory trail remains visible.

Examples, Generator & More
sv_ladder_slack_z_mult <Multiplier>

This command adjusts the difference in Z axis (vertical position) towards the middle of the slack ladder, affecting how the ladder behaves in terms of vertical movement.

Name Description
Multiplier

The multiplier value for the Z difference increase towards the middle of the ladder.

Examples, Generator & More
sv_maxvelocity <Speed>

This command sets the maximum speed any moving object in the game can reach. Default is 3500. Use sv_maxspeed for player speed.

Name Description
Speed

The maximum speed that any moving object can reach (regardless of other settings).

Examples, Generator & More
sv_rethrow_last_grenade

This command forces the server to emit the last grenade that was thrown. It is useful for testing grenade trajectories and effects in a cheating-enabled environment.

Examples, Generator & More
sv_shield_bash_damage_to_players <Damage>

This command sets the damage that a shield bash will inflict on other players.

Name Description
Damage

The amount of damage a shield bash will inflict on players.

Examples, Generator & More