CS2 Console Commands List

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Below is Total CS' searchable list of all CS2 console commands. Each command in our database has detailed documentation, with help and argument explanation (hover over a command to view). Click on a command's name to visit its individual page, on which you can find more information including working examples and its default setting or value.

Type the name of a command into the search box to instantly filter our entire database of commands. Toggle between different views by pressing the "Card View" and "Table View" buttons.

If you are looking for a more specific selection of commands, you may prefer to sort by category.

Updated for CS2: We've updated our list to include over 1,000 console commands that were added in CS2.

We're the only website that has a complete list of all Counter-Strike 2 commands with complete documentation and examples. CS:GO Commands are hidden from this list by default. If you're playing on CS:GO, check the "Show CS:GO Commands" box to show commands that exist in Counter-Strike: Global Offensive.

How to Use CS:GO & CS2 Commands
  1. Enable the developer console:

    Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".

  2. Press ` or ~ on your keyboard.

  3. Enter a command and hit ENTER on your keyboard to run it!

Are you still stuck? More Help
IPS

Commands List

Command Description More
csm_res_override_1

This command is used to override certain rendering settings in Counter-Strike 2, typically for testing or debugging purposes.

Examples, Generator & More
csm_res_override_1 <0 / 1>
csm_res_override_2

This command is used to override shader resource for Counter-Strike 2, typically used for debugging or development purposes.

Examples, Generator & More
csm_res_override_2 <0 / 1>
csm_res_override_3

This command modifies aspects related to the rendering system in Counter-Strike 2, potentially for debugging or optimization purposes. It is a cheat-protected command, indicating it can only be used on servers where cheats are enabled.

Examples, Generator & More
csm_res_override_3 <0 / 1>
debugoverlay_show_text_outline

This command toggles the display of a box around text in the debug overlay, which is useful for developers or players looking to debug aspects of the game.

Examples, Generator & More
debugoverlay_show_text_outline <0 / 1>
debug_takedamage_summaries

Toggles the display of summaries for damage taken in the console. Useful for debugging and understanding how damage is applied during gameplay. This feature is only available on servers with cheats enabled.

Examples, Generator & More
debug_takedamage_summaries <0 / 1>
fog_override_color

This command allows the user to set a custom fog color override, useful for developers or during custom game modes that require specific visual conditions.

Examples, Generator & More
fog_override_color <Red><Green><Blue>
fog_override_enable

This command enables or disables the usage of fog_override console variables instead of the default world fog data specified by the current map.

Examples, Generator & More
fog_override_enable <0 / 1>
fog_override_end

This command sets the distance at which the fog override ends, changing how far away from the player fog becomes fully opaque.

Examples, Generator & More
fog_override_end <End Distance>
fog_override_exponent

This command adjusts the intensity and brightness of the fog within the game when fog override is enabled.

Examples, Generator & More
fog_override_exponent <Exponent>
fog_override_max_density

Overrides the maximum density of the fog present in the game. This command can be used to increase or decrease the visibility of the fog, making it thicker or clearer.

Examples, Generator & More
fog_override_max_density <Density value>
fog_override_start

This command adjusts the start distance for fog overriding, effectively setting how close the player needs to be to an object before fog starts affecting its visibility.

Examples, Generator & More
fog_override_start <Distance>
give_oriented

This command gives a specified item to the player, orienting it based on the player's current angles.

Examples, Generator & More
give_oriented <Item Name>
host_readconfig_ignore_userconfig

Controls the behavior of reading or writing to the user config file, specifically whether to ignore the user config file.

Examples, Generator & More
host_readconfig_ignore_userconfig <0 / 1>
inferno_smoke_volume_density

Adjusts the density of smoke produced by incendiary grenades or Molotov cocktails. A higher number makes smoke thicker.

Examples, Generator & More
inferno_smoke_volume_density <Density>
joy_circle_correct_mode

Adjusts the joystick's circle correction for more accurate movement.

Examples, Generator & More
joy_circle_correct_mode <0 / 1>
joy_circle_correct_mode_vehicle

This command adjusts the circle correction mode for vehicles when using a joystick.

Examples, Generator & More
joy_circle_correct_mode_vehicle <0 / 1 / 2>
map_enable_background_maps

Enables or disables the use of portrait background maps in the game.

Examples, Generator & More
map_enable_background_maps <0 / 1>
mobile_fps_increase_during_charging

Controls whether the game increases the frames per second (FPS) when the device is charging.

Examples, Generator & More
mobile_fps_increase_during_charging <0 / 1>
mobile_fps_increase_during_touch

This command controls whether the game increases the frames per second (FPS) on mobile platforms when the screen is touched.

Examples, Generator & More
mobile_fps_increase_during_touch <0 / 1>
mobile_fps_limit

Sets a limit on the frames per second (FPS) that the game will render when being played on a mobile device. This can help manage performance and battery life.

Examples, Generator & More
mobile_fps_limit <FPS Limit>