Enable the developer console:
Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".
Press ` or ~ on your keyboard.
Enter a command and hit ENTER on your keyboard to run it!
Commands List
This command enables the display of the interpolated volume collision (vcollide) wireframe around an entity. It is useful for developers or players for debugging collision detection.
Name | Description |
---|---|
0 / 1 |
This argument enables or disables the display of the vcollide wireframe. |
This command is used to import configurations from Counter-Strike: Global Offensive into Counter-Strike 2, allowing players to transfer settings such as key bindings, sensitivity, and other personalized configurations.
Name | Description |
---|---|
0 / 1 |
Enable or disable the import of CS:GO configurations. |
Controls the number of ticks of delay for server snapshots and user commands, indirectly setting the value of cl_interp_ratio which should not be modified directly.
Name | Description |
---|---|
Buffer Ticks |
The number of ticks of delay for server snapshots and user commands. |
This command allows the player to override the current weapon's skin with a specified skin ID when in a game that permits cheats.
Name | Description |
---|---|
Skin ID |
The ID number of the skin to apply to the current weapon. |
Acknowledges that the user has seen promoted settings, preventing them from being repeatedly highlighted or indicated as new.
Name | Description |
---|---|
0 / 1 |
Sets the acknowledgment state for promoted settings. |
Sets the custom text for the 8th slot in the first tab of the radial radio menu, allowing players to customize in-game communication.
Name | Description |
---|---|
Custom Text |
The custom text that will be displayed in the 8th slot of the first tab in the radial radio menu. |
Configures the text or command for the first slot in the second tab of the radial radio menu, commonly used for quick communication.
Name | Description |
---|---|
Text |
The text or command to be configured for the radial radio menu slot. |
Assigns a specific text or chat wheel command to the second slot of the radial radio (chat wheel) under tab 2.
Name | Description |
---|---|
Text |
The identifier for the chat or command to be used in the specified radial radio slot. |
This command sets the text displayed on the third slot of the second tab in the radial radio (chat wheel) to a custom value or a predefined chat command.
Name | Description |
---|---|
Text |
The text or command to be displayed on the specified slot of the radial radio. |
Sets the text for a specific slot in the second tab of the radial radio command menu. By default, it is set to display 'Thanks'.
Name | Description |
---|---|
Text |
The identifier for the chat message to be displayed. These are typically localized identifiers starting with '#'. |
This command sets the text displayed for the fifth option in the second tab of the radial radio menu, commonly used for in-game communication.
Name | Description |
---|---|
Text |
The text to display for the specified radio command. |
This command defines the text or command that is assigned to slot 6 of the radial radio menu's second tab.
Name | Description |
---|---|
Text/Command |
The text or command to assign to the specified slot in the radial radio menu. |
This command customizes the message displayed as option 7 in the second tab of the radial radio menu, allowing players to communicate predefined messages quickly in-game.
Name | Description |
---|---|
Text |
The text or message to be displayed for the specified radial menu option. |
This command sets the text displayed on the 8th slot of the second radial radio menu to a predefined value or custom text.
Name | Description |
---|---|
Text |
The text you want to display in the 8th slot of the second radial radio menu. |
Use this console command to toggle between showing your current loadout or not. This includes your weapons and grenades that show up in the bottom left of your screen.
Name | Description |
---|---|
0 / 1 |
Enter a 1 after this command to show your loadout, and a 0 to hide your loadout. |
You can use this console command in spectator mode to toggle a list of the spectator binds that are possible to set up.
Name | Description |
---|---|
0 / 1 |
Enter a 1 after the command to turn on the list of spectator binds (default), and enter a 0 to hide the display. |
Determines the interval at which information about the tick packet receive margin is output. A value of 0 disables this output.
Name | Description |
---|---|
0 / 1 |
Enable or disable the output of tick packet receive margin information. |
This command is used to print the current timing statistics immediately or set an interval for reporting these stats. It is useful for monitoring the performance and timing of game events.
Name | Description |
---|---|
print, <interval> |
Determines whether to print current statistics immediately or set an interval for future reports. |
summary, detail |
The level of detail for the timing stats report. |
This command enables logging information about when the closest distance to a target's head was achieved during aiming, and what that distance was.
Name | Description |
---|---|
0 / 1 |
Enable or disable logging of closest aim distance to head. |
This command configures the notification sent to the rendering device when rendering a frame with an enemy's head within a certain threshold distance.
Name | Description |
---|---|
Threshold distance |
The distance within which an enemy's head proximity will trigger a notification to the render device. |