Enable the developer console:
Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".
Press ` or ~ on your keyboard.
Enter a command and hit ENTER on your keyboard to run it!
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Commands List
Command | Description | More | Syntax |
---|---|---|---|
cli_ent_vcollide_wireframe | This command enables the display of the interpolated volume collision (vcollide) wireframe around an entity. It is useful for developers or players for debugging collision detection. |
Examples, Generator & More | cli_ent_vcollide_wireframe
<0 / 1>
|
cl_import_csgo_config | This command is used to import configurations from Counter-Strike: Global Offensive into Counter-Strike 2, allowing players to transfer settings such as key bindings, sensitivity, and other personalized configurations. |
Examples, Generator & More | cl_import_csgo_config
<0 / 1>
|
cl_net_buffer_ticks | Controls the number of ticks of delay for server snapshots and user commands, indirectly setting the value of cl_interp_ratio which should not be modified directly. |
Examples, Generator & More | cl_net_buffer_ticks
<Buffer Ticks>
|
cl_paintkit_override | This command allows the player to override the current weapon's skin with a specified skin ID when in a game that permits cheats. |
Examples, Generator & More | cl_paintkit_override
<Skin ID>
|
cl_promoted_settings_acknowledged | Acknowledges that the user has seen promoted settings, preventing them from being repeatedly highlighted or indicated as new. |
Examples, Generator & More | cl_promoted_settings_acknowledged
<0 / 1>
|
cl_radial_radio_tab_1_text_8 | Sets the custom text for the 8th slot in the first tab of the radial radio menu, allowing players to customize in-game communication. |
Examples, Generator & More | cl_radial_radio_tab_1_text_8
<Custom Text>
|
cl_radial_radio_tab_2_text_1 | Configures the text or command for the first slot in the second tab of the radial radio menu, commonly used for quick communication. |
Examples, Generator & More | cl_radial_radio_tab_2_text_1
<Text>
|
cl_radial_radio_tab_2_text_2 | Assigns a specific text or chat wheel command to the second slot of the radial radio (chat wheel) under tab 2. |
Examples, Generator & More | cl_radial_radio_tab_2_text_2
<Text>
|
cl_radial_radio_tab_2_text_3 | This command sets the text displayed on the third slot of the second tab in the radial radio (chat wheel) to a custom value or a predefined chat command. |
Examples, Generator & More | cl_radial_radio_tab_2_text_3
<Text>
|
cl_radial_radio_tab_2_text_4 | Sets the text for a specific slot in the second tab of the radial radio command menu. By default, it is set to display 'Thanks'. |
Examples, Generator & More | cl_radial_radio_tab_2_text_4
<Text>
|
cl_radial_radio_tab_2_text_5 | This command sets the text displayed for the fifth option in the second tab of the radial radio menu, commonly used for in-game communication. |
Examples, Generator & More | cl_radial_radio_tab_2_text_5
<Text>
|
cl_radial_radio_tab_2_text_6 | This command defines the text or command that is assigned to slot 6 of the radial radio menu's second tab. |
Examples, Generator & More | cl_radial_radio_tab_2_text_6
<Text/Command>
|
cl_radial_radio_tab_2_text_7 | This command customizes the message displayed as option 7 in the second tab of the radial radio menu, allowing players to communicate predefined messages quickly in-game. |
Examples, Generator & More | cl_radial_radio_tab_2_text_7
<Text>
|
cl_radial_radio_tab_2_text_8 | This command sets the text displayed on the 8th slot of the second radial radio menu to a predefined value or custom text. |
Examples, Generator & More | cl_radial_radio_tab_2_text_8
<Text>
|
cl_showloadout | Use this console command to toggle between showing your current loadout or not. This includes your weapons and grenades that show up in the bottom left of your screen. |
Examples, Generator & More | cl_showloadout
<0 / 1>
|
cl_spec_show_bindings | You can use this console command in spectator mode to toggle a list of the spectator binds that are possible to set up. |
Examples, Generator & More | cl_spec_show_bindings
<0 / 1>
|
cl_tickpacket_recvmargin_spew_interval | Determines the interval at which information about the tick packet receive margin is output. A value of 0 disables this output. |
Examples, Generator & More | cl_tickpacket_recvmargin_spew_interval
<0 / 1>
|
cl_ticktiming | This command is used to print the current timing statistics immediately or set an interval for reporting these stats. It is useful for monitoring the performance and timing of game events. |
Examples, Generator & More | cl_ticktiming
<print, <interval>><summary, detail>
|
cl_track_aim_head_log_closest | This command enables logging information about when the closest distance to a target's head was achieved during aiming, and what that distance was. |
Examples, Generator & More | cl_track_aim_head_log_closest
<0 / 1>
|
cl_track_aim_head_threshold | This command configures the notification sent to the rendering device when rendering a frame with an enemy's head within a certain threshold distance. |
Examples, Generator & More | cl_track_aim_head_threshold
<Threshold distance>
|