CS2 Console Commands List

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Below is Total CS' searchable list of all CS2 console commands. Each command in our database has detailed documentation, with help and argument explanation (hover over a command to view). Click on a command's name to visit its individual page, on which you can find more information including working examples and its default setting or value.

Type the name of a command into the search box to instantly filter our entire database of commands. Toggle between different views by pressing the "Card View" and "Table View" buttons.

If you are looking for a more specific selection of commands, you may prefer to sort by category.

Updated for CS2: We've updated our list to include over 1,000 console commands that were added in CS2.

We're the only website that has a complete list of all Counter-Strike 2 commands with complete documentation and examples. CS:GO Commands are hidden from this list by default. If you're playing on CS:GO, check the "Show CS:GO Commands" box to show commands that exist in Counter-Strike: Global Offensive.

How to Use CS:GO & CS2 Commands
  1. Enable the developer console:

    Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".

  2. Press ` or ~ on your keyboard.

  3. Enter a command and hit ENTER on your keyboard to run it!

Are you still stuck? More Help
IPS

Commands List

Command Description More
cl_ent_vcollide_wireframe

Toggles the visibility of the interpolated vcollide wireframe on an entity, making it useful for debugging purposes in map development or to understand how entity collision is being calculated. This command requires a cheat-enabled server to function.

Examples, Generator & More
cl_ent_vcollide_wireframe <0 / 1>
cl_ent_viewoffset

This command is used to display the eye position (view offset) for specified entities in red. It's primarily used for debugging purposes.

Examples, Generator & More
cl_ent_viewoffset
cl_ent_visibility_traces

This command visualizes the visibility traces for a specified entity, helpful for debugging purposes.

Examples, Generator & More
cl_ent_visibility_traces <Entity ID>
cl_extrapolate_amount

This console command adjusts how many seconds the game client extrapolates entities for when prompted.

Examples, Generator & More
cl_extrapolate_amount <Seconds>
cl_flushentitypacket

This command is used for debugging and foces the game engine to flush an entity packet.

Examples, Generator & More
cl_flushentitypacket <Amount>
cl_fullupdate

Using this command causes the server to produce and send a full update packet.

Examples, Generator & More
cl_fullupdate
cl_http_log_enable
cl_http_log_enable
cli_ent_attachments

This command displays the interpolated attachment points on a specified entity, useful for debugging purposes.

Examples, Generator & More
cli_ent_attachments <0 / 1>
clientport

This is a command used to connect to a server directly, and can be useful in a LAN environment when multiple computers are operating from the same IP.

Examples, Generator & More
clientport <Port ID>
cl_ignorepackets

This is a command used in debugging. It forces the game client to ignore packets.

Examples, Generator & More
cl_ignorepackets <0 / 1>
cl_imgui_debug_entity

This command opens the entity browser and focuses on a specified entity by its ID, aiding in debugging entity-related issues.

Examples, Generator & More
cl_imgui_debug_entity <Entity ID>
cl_imgui_set_selection

This command is used to set the ImGui (Immediate Mode GUI) selection, primarily for debugging and interface customization purposes.

Examples, Generator & More
cl_imgui_set_selection <cmd>
cl_inventory_debug_tooltip
cl_inventory_debug_tooltip
cl_inventory_saved_filter2
cl_inventory_saved_filter2
cl_inventory_saved_sort2
cl_inventory_saved_sort2
cl_leveloverview

Using this command will tell you in your developer console exactly where you're standing on your current map. It can also make your screen turn black. Simply enter the command cl_leveloverview 0 to fix that.

Examples, Generator & More
cl_leveloverview <0 / 1>
cl_lightquery_debug

Turns on or off the debug mode for light queries, which can help in debugging lighting issues in the game environment.

Examples, Generator & More
cl_lightquery_debug <0 / 1>
cl_lock_camera

This command, if set to 1 (and cheats are enabled), will lock your camera in position. When you look around, your viewmodel will still move, but your camera will stay fixed. Default is 0 (disabled).

Examples, Generator & More
cl_lock_camera <0 / 1>
cl_mouselook

This console command controls how you look around in game. You can set it between your mouse (default) or your keyboard.

Examples, Generator & More
cl_mouselook <0 / 1>
cl_mute_all_but_friends_and_party

This command, if enabled (1), will mute communication from all players that aren't your friend on Steam, or in your party. Default is disabled (0).

Examples, Generator & More
cl_mute_all_but_friends_and_party <0 / 1>