CS2 Console Commands List

  • Page 80

Below is Total CS' searchable list of all CS2 console commands. Each command in our database has detailed documentation, with help and argument explanation (hover over a command to view). Click on a command's name to visit its individual page, on which you can find more information including working examples and its default setting or value.

Type the name of a command into the search box to instantly filter our entire database of commands. Toggle between different views by pressing the "Card View" and "Table View" buttons.

If you are looking for a more specific selection of commands, you may prefer to sort by category.

Updated for CS2: We've updated our list to include over 1,000 console commands that were added in CS2.

We're the only website that has a complete list of all Counter-Strike 2 commands with complete documentation and examples. CS:GO Commands are hidden from this list by default. If you're playing on CS:GO, check the "Show CS:GO Commands" box to show commands that exist in Counter-Strike: Global Offensive.

How to Use CS:GO & CS2 Commands
  1. Enable the developer console:

    Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".

  2. Press ` or ~ on your keyboard.

  3. Enter a command and hit ENTER on your keyboard to run it!

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Commands List

Command Description More
map_setbombradius

This command sets the bomb damage to the specified value and adjusts the radius to 3.5 the damage amount.

Examples, Generator & More
map_setbombradius <Damage / Radius>
map_showbombradius

This command shows the bomb radius from the center the map's bomb plant spot(s).

Examples, Generator & More
map_showbombradius
mat_colcorrection_forceentitiesclientside
mat_colcorrection_forceentitiesclientside
mat_fullbright
mat_fullbright
mat_luxels
mat_luxels
mat_wireframe
mat_wireframe
menuselect
menuselect
mm_csgo_community_search_players_min
mm_csgo_community_search_players_min
mm_dedicated_force_servers
mm_dedicated_force_servers
mm_queue_show_stats
mm_queue_show_stats
mm_server_search_lan_ports
mm_server_search_lan_ports
mm_session_search_qos_timeout
mm_session_search_qos_timeout
mm_session_sys_kick_ban_duration
mm_session_sys_kick_ban_duration
mm_session_sys_pkey
mm_session_sys_pkey
molotov_throw_detonate_time
molotov_throw_detonate_time
motdfile
motdfile
mp_backup_restore_list_files

This command lists backup round files that match the specified prefix. The order they are listed in is most recent to least recent.

Examples, Generator & More
mp_backup_restore_list_files <Prefix / Limit>
mp_backup_restore_load_autopause

This command sets whether or not the game should be automatically paused when a backed up round is restored. Default is 1 (enabled).

Examples, Generator & More
mp_backup_restore_load_autopause <0 / 1>
mp_backup_restore_load_file

This command will load the specified backup file and restore the game to the round after the last round saved in the backup file. Data saved includes the current scores, player kills, player deaths and player cash.

Examples, Generator & More
mp_backup_restore_load_file <Backup File>
mp_backup_round_auto

This command sets whether or not backups are stored in-memory to handle reconnecting players. Default is 1 (enabled).

Examples, Generator & More
mp_backup_round_auto <0 / 1>