Enable the developer console:
Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".
Press ` or ~ on your keyboard.
Enter a command and hit ENTER on your keyboard to run it!
Commands List
Command | Description | More | Syntax |
---|---|---|---|
mp_backup_round_file | This command can be used to set the files prefix. If you set a prefix here (other than backup), rounds will be saved to files with the following name format: PREFIX_date_time_team1_team2_mapname_roundnum_score1_score2.txt. |
Examples, Generator & More | mp_backup_round_file
<File Prefix>
|
mp_backup_round_file_last | This command will print the name of the latest round backup file that was saved. |
Examples, Generator & More | mp_backup_round_file_last
|
mp_backup_round_file_pattern | This command can be used to change the file name format of backup files. See argument info for help. |
Examples, Generator & More | mp_backup_round_file_pattern
<Name>
|
mp_coopmission_mission_number | This command is used to change the co-op mission you're playing, such as those found in Operations. |
Examples, Generator & More | mp_coopmission_mission_number
<Mission Number>
|
mp_damage_scale_ct_body | This command sets the multiplier for damage dealt to the body of counter-terrorist players. Default is 1. Set to 0 to disable body shot damage. |
Examples, Generator & More | mp_damage_scale_ct_body
<Multiplier>
|
mp_damage_scale_ct_head | This command sets the multiplier for damage dealt to the head of counter-terrorist players. Default is 1. Set to 0 to disable headshot damage. |
Examples, Generator & More | mp_damage_scale_ct_head
<Multiplier>
|
mp_damage_scale_t_body | This command sets the multiplier for damage dealt to the body of terrorist players. Default is 1. Set to 0 to disable body shot damage. |
Examples, Generator & More | mp_damage_scale_t_body
<Multiplier>
|
mp_damage_scale_t_head | This command sets the multiplier for damage dealt to the head of terrorist players. Default is 1. Set to 0 to disable headshot damage. |
Examples, Generator & More | mp_damage_scale_t_head
<Multiplier>
|
mp_damage_vampiric_amount | This console command means that players gain health for doing damage to enemies. This scales with how much damage the player does to an enemy. |
Examples, Generator & More | mp_damage_vampiric_amount
<Value>
|
mp_death_drop_breachcharge | This command, if set to 1, will make it so that breachcharges are dropped on death. Set to 0 to disable. |
Examples, Generator & More | mp_death_drop_breachcharge
<0 / 1>
|
mp_death_drop_healthshot | This command, if set to 1, will make it so that healthshots are dropped on death. Set to 0 to disable. |
Examples, Generator & More | mp_death_drop_healthshot
<0 / 1>
|
mp_disconnect_kills_bots | Turning this console command on causes bots to die if they disconnect. mp_disconnect_kills_players must be enabled (enter a 1 after the command) for this command to work. |
Examples, Generator & More | mp_disconnect_kills_bots
<0 / 1>
|
mp_disconnect_kills_players | Turning this command on causes players to die in game if they disconnect. This means rather than just vanishing, they'll drop items they have equipped and a death will be added to the scoreboard for them. |
Examples, Generator & More | mp_disconnect_kills_players
<0 / 1>
|
mp_dm_bonus_length_min | This command sets the minimum duration of the bonus time in deathmatch. A random time between this value and mp_dm_bonus_length_max will be chosen. |
Examples, Generator & More | mp_dm_bonus_length_min
<Seconds>
|
mp_dm_bonus_percent | This command sets the percentage of extra points that should be added when someone gets a kill with a bonus weapon during the bonus time. |
Examples, Generator & More | mp_dm_bonus_percent
<Percentage>
|
mp_dm_bonusweapon_dogtags | This console command selects whether or not bonus dog tags are dropped when a player gets a kill with the bonus weapon in deathmatch. |
Examples, Generator & More | mp_dm_bonusweapon_dogtags
<0 / 1>
|
mp_dm_dogtag_score | This command sets the points earned for picking up a dog tag in deathmatch (earned by getting a kill with a bonus weapon while _mp_dm_bonusweapon_dogtags is turned to 1). |
Examples, Generator & More | mp_dm_dogtag_score
<Score>
|
mp_dm_kill_base_score | This command sets the base score points you earn for killing a player in deathmatch. Cheaper, less powerful guns add 1 or 2 points onto the base score. |
Examples, Generator & More | mp_dm_kill_base_score
<Base Score>
|
mp_dm_teammode | Use this console command to enable team deathmatch visuals and scoring. |
Examples, Generator & More | mp_dm_teammode
<0 / 1>
|
mp_dm_teammode_bonus_score | This command sets how many points you earn towards your team in team deathmatch for getting a kill with a bonus weapon. |
Examples, Generator & More | mp_dm_teammode_bonus_score
<Points>
|