CS2 Console Commands List

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Below is Total CS' searchable list of all CS2 console commands. Each command in our database has detailed documentation, with help and argument explanation (hover over a command to view). Click on a command's name to visit its individual page, on which you can find more information including working examples and its default setting or value.

Type the name of a command into the search box to instantly filter our entire database of commands. Toggle between different views by pressing the "Card View" and "Table View" buttons.

If you are looking for a more specific selection of commands, you may prefer to sort by category.

Updated for CS2: We've updated our list to include over 1,000 console commands that were added in CS2.

We're the only website that has a complete list of all Counter-Strike 2 commands with complete documentation and examples. CS:GO Commands are hidden from this list by default. If you're playing on CS:GO, check the "Show CS:GO Commands" box to show commands that exist in Counter-Strike: Global Offensive.

How to Use CS:GO & CS2 Commands
  1. Enable the developer console:

    Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".

  2. Press ` or ~ on your keyboard.

  3. Enter a command and hit ENTER on your keyboard to run it!

Are you still stuck? More Help
IPS

Commands List

ui_deepstats_radio_heat_team <0 / 1>

This command is used to enable or disable the heat map radio commands for teams in the user interface deep statistics.

Name Description
0 / 1

Enable or disable the feature.

Examples, Generator & More
ui_deepstats_toplevel_mode <0 / 1>

This command controls the display mode for deep statistics in the user interface.

Name Description
0 / 1

Determines whether the deep statistics top-level mode is enabled or disabled.

Examples, Generator & More
vconsole_rcon_server_details <0 / 1>

This command, when set to a non-empty value, facilitates an easy connection for the VConsole to a dedicated server. It is primarily used for server administration and debugging purposes.

Name Description
0 / 1

Sets whether the VConsole can connect to the dedicated server without the need for manual server details entry.

Examples, Generator & More
voice_device_override <Device ID or name>

Specifies the default device to be used for voice capture in-game.

Name Description
Device ID or name

The identifier or name of the device to be used for voice capture.

Examples, Generator & More
vphys2_friction_factor <Friction Factor>

This command changes the global friction factor, affecting how objects interact with each other physically in terms of movement friction.

Name Description
Friction Factor

The value to set the global friction factor to.

Examples, Generator & More
vphys2_restitution_factor <Restitution Factor>

This command adjusts the global restitution factor in the physics engine, influencing how bouncy surfaces or objects are upon impact.

Name Description
Restitution Factor

The factor that determines how bouncy the surfaces or objects will be upon impact.

Examples, Generator & More
ammo_338mag_max <Maximum Amount>

This command sets the maximum amount of ammo you can carry for guns with .338 MAG ammo (the amount of extra bullets you spawn with/receive when you buy a gun, that you can reload with). If this value is lower than the default amount, you will spawn with this amount of extra ammo. If this is higher than the default amount that you spawn with, you will need to use the givecurrentammo command to top your ammo up to its new maximum level. This ammo is used only by the AWP.

Name Description
Maximum Amount

The maximum amount of extra ammo guns with .338 MAG ammo should be able to carry at any given time.

Examples, Generator & More
ammo_357sig_max <Maximum Amount>

This command sets the maximum amount of ammo you can carry for guns with .357 SIG ammo (the amount of extra bullets you spawn with/receive when you buy a gun, that you can reload with). If this value is lower than the default amount, you will spawn with this amount of extra ammo. If this is higher than the default amount that you spawn with, you will need to use the givecurrentammo command to top your ammo up to its new maximum level. This ammo is used by the: P228, P250 and P2000. The P250, however, has a value that's set/overriden by the ammo_357sig_p250_max command.

Name Description
Maximum Amount

The maximum amount of extra ammo guns with .357 SIG ammo should be able to carry at any given time.

Examples, Generator & More
ammo_357sig_min_max <Maximum Amount>

This command sets the clip size (amount of bullets before you need to reload) for guns with .357 SIG ammo. If this value is lower than the default, this is the amount you will receive in your clip when you respawn with, or buy guns with this ammo. If higher than the default, you will need to top-up your clip with the givecurrentammo command.

Name Description
Maximum Amount

The maximum camount of bullets guns with .357 SIG ammo should be able to have in their clip at any given time.

Examples, Generator & More
ammo_357sig_p250_max <Maximum Amount>

This command sets the maximum amount of ammo you can carry for the P250 (the amount of extra bullets you spawn with/receive when you buy a gun, that you can reload with). If this value is lower than the default amount, you will spawn with this amount of extra ammo. If this is higher than the default amount that you spawn with, you will need to use the givecurrentammo command to top your ammo up to its new maximum level.

Name Description
Maximum Amount

The maximum amount of extra ammo the P250 should be able to carry at any given time.

Examples, Generator & More
ammo_357sig_small_max <Maximum Amount>

This command sets the maximum amount of ammo you can carry for guns with .357 SIG ammo (the amount of extra bullets you spawn with/receive when you buy a gun, that you can reload with). If this value is lower than the default amount, you will spawn with this amount of extra ammo. If this is higher than the default amount that you spawn with, you will need to use the givecurrentammo command to top your ammo up to its new maximum level. This ammo is used by the: P228, P250 and P2000. The P250, however, has a value that's set/overriden by the ammo_357sig_p250_max command.

Name Description
Maximum Amount

The maximum amount of bullets the P250 can have in its clip at any given time.

Examples, Generator & More
ammo_45acp_max <Maximum Amount>

This command sets the maximum amount of ammo you can carry for guns with .45 ACP ammo (the amount of extra bullets you carry to reload with). This is also the amount of ammo that you will respawn with/receive when you buy a gun. This ammo is used by the: MAC-10, UMP45 and the USP-S. The USP-S, however

Name Description
Maximum Amount

The maximum amount of extra ammo guns with .45 ACP ammo should be able to carry at any given time.

Examples, Generator & More
ammo_50AE_max <Maximum Amount>

This command sets the maximum amount of ammo you can carry for guns with .50 AE ammo (the amount of extra bullets you spawn with/receive when you buy a gun, that you can reload with). If this value is lower than the default amount, you will spawn with this amount of extra ammo. If this is higher than the default amount that you spawn with, you will need to use the givecurrentammo command to top your ammo up to its new maximum level.

Name Description
Maximum Amount

The maximum amount of extra ammo guns with .50 AE ammo should be able to carry at any given time.

Examples, Generator & More
ammo_556mm_box_max <Maximum Amount>

This command sets the maximum amount of ammo you can carry for guns with .50 AE ammo (the amount of extra bullets you spawn with/receive when you buy a gun, that you can reload with). If this value is lower than the default amount, you will spawn with this amount of extra ammo. If this is higher than the default amount that you spawn with, you will need to use the givecurrentammo command to top your ammo up to its new maximum level.

Name Description
Maximum Amount

The maximum amount of extra ammo 5.56mm ammo boxes should be able to carry at any given time.

Examples, Generator & More
ammo_556mm_max <Maximum Amount>

This command sets the maximum amount of ammo you can carry for guns with .50 AE ammo (the amount of extra bullets you spawn with/receive when you buy a gun, that you can reload with). If this value is lower than the default amount, you will spawn with this amount of extra ammo. If this is higher than the default amount that you spawn with, you will need to use the givecurrentammo command to top your ammo up to its new maximum level.

Name Description
Maximum Amount

The maximum amount of extra ammo guns with 5.56mm ammo should be able to carry at any given time.

Examples, Generator & More
ammo_556mm_small_max <Maximum Amount>

This command sets the maximum amount of ammo you can carry for guns with .50 AE ammo (the amount of extra bullets you spawn with/receive when you buy a gun, that you can reload with). If this value is lower than the default amount, you will spawn with this amount of extra ammo. If this is higher than the default amount that you spawn with, you will need to use the givecurrentammo command to top your ammo up to its new maximum level.

Name Description
Maximum Amount

The maximum amount of "small" guns with 5.56mm ammo should be able to carry at any given time.

Examples, Generator & More
ammo_57mm_max <Maximum Amount>

This command sets the maximum amount of ammo you can carry for guns with .50 AE ammo (the amount of extra bullets you spawn with/receive when you buy a gun, that you can reload with). If this value is lower than the default amount, you will spawn with this amount of extra ammo. If this is higher than the default amount that you spawn with, you will need to use the givecurrentammo command to top your ammo up to its new maximum level.

Name Description
Maximum Amount

The maximum amount of extra ammo guns with .57mm ammo should be able to carry at any given time.

Examples, Generator & More
ammo_762mm_max <Maximum Amount>

This command sets the maximum amount of ammo you can carry for guns with .50 AE ammo (the amount of extra bullets you spawn with/receive when you buy a gun, that you can reload with). If this value is lower than the default amount, you will spawn with this amount of extra ammo. If this is higher than the default amount that you spawn with, you will need to use the givecurrentammo command to top your ammo up to its new maximum level.

Name Description
Maximum Amount

The maximum amount of extra ammo guns with 762mm ammo should be able to carry at any given time.

Examples, Generator & More
ammo_9mm_max <Maximum Amount>

This command sets the maximum amount of ammo you can carry for guns with .50 AE ammo (the amount of extra bullets you spawn with/receive when you buy a gun, that you can reload with). If this value is lower than the default amount, you will spawn with this amount of extra ammo. If this is higher than the default amount that you spawn with, you will need to use the givecurrentammo command to top your ammo up to its new maximum level.

Name Description
Maximum Amount

The maximum amount of extra ammo guns with 9mm ammo should be able to carry at any given time.

Examples, Generator & More
ammo_buckshot_max <Maximum Amount>

This command sets the maximum amount of ammo you can carry for guns with buckshot ammo (the amount of extra bullets you spawn with/receive when you buy a gun, that you can reload with). If this value is lower than the default amount, you will spawn with this amount of extra ammo. If this is higher than the default amount that you spawn with, you will need to use the givecurrentammo command to top your ammo up to its new maximum level.

Name Description
Maximum Amount

The maximum amount of extra ammo guns with buckshot ammo should be able to carry at any given time.

Examples, Generator & More