CS2 Console Commands List

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Below is Total CS' searchable list of all CS2 console commands. Each command in our database has detailed documentation, with help and argument explanation (hover over a command to view). Click on a command's name to visit its individual page, on which you can find more information including working examples and its default setting or value.

Type the name of a command into the search box to instantly filter our entire database of commands. Toggle between different views by pressing the "Card View" and "Table View" buttons.

If you are looking for a more specific selection of commands, you may prefer to sort by category.

Updated for CS2: We've updated our list to include over 1,000 console commands that were added in CS2.

We're the only website that has a complete list of all Counter-Strike 2 commands with complete documentation and examples. CS:GO Commands are hidden from this list by default. If you're playing on CS:GO, check the "Show CS:GO Commands" box to show commands that exist in Counter-Strike: Global Offensive.

How to Use CS:GO & CS2 Commands
  1. Enable the developer console:

    Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".

  2. Press ` or ~ on your keyboard.

  3. Enter a command and hit ENTER on your keyboard to run it!

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Commands List

cl_crosshair_friendly_warning <0 / 1>

This command configures whether a visual indication is shown on the crosshair when it is aimed at friendly players or not.

Name Description
0 / 1

Enable or disable the crosshair’s friendly fire warning.

Examples, Generator & More
cl_deathnotices_show_numbers <0 / 1>

This command controls whether numbers are displayed in the death notices (kill feed) in CS2.

Name Description
0 / 1

Whether to show numbers in the death notices

Examples, Generator & More
cl_drawcross

This command draws a cross at the specified location in the game world. It's used primarily for debugging purposes to mark specific points of interest or locations during game development or analysis.

Examples, Generator & More
clear

This console command clears all of the previous entries and data from the developer console. It is good to do every so often to make the console more readable.

Examples, Generator & More
cl_observed_bot_crosshair <0 / 1>

Controls the display of a crosshair when observing a bot. Setting this to 0 hides the crosshair.

Name Description
0 / 1

Turn on or off the crosshair when observing bots.

Examples, Generator & More
cl_pitchdown <Degrees>

This fun command controls how many degrees down from eye level you can move your camera. That means you can edit this command to allow you to look under you, effectively looking through your character model's legs at what is behind you.

Name Description
Degrees

The degrees you want to be able to look down. The default value for this command is 89 (so you can look straight up at the sky), but this can changed to 200+.

Examples, Generator & More
cl_pitchup <Degrees>

This fun console command controls how many degrees from eye level you can look up into the sky. This can be adjusted to let you look so far around that you end up seeing behind you.

Name Description
Degrees

The degrees you want to be able to look up. The default value for this command is 89 (so you can look straight down at the floor), but this can changed to 200+.

Examples, Generator & More
cl_radar_icon_scale_min <Icon Scale>

This console command changes how large your character dot appears on the radar.

Name Description
Icon Scale

Enter a value between 0.4 and 1 to set how big your character icon appears on the radar. This will be your lobby/character color if playing matchmaking. The default value for this command is 0.6.

Examples, Generator & More
cl_radial_radio_tab_0_text_1 <Message>

Assigns a specific action or message to a slot in the player's radial radio menu.

Name Description
Message

The message or action to assign to the radial radio slot.

Examples, Generator & More
cl_radial_radio_tab_0_text_2 <Reference ID>

This command is used to configure the text displayed for the second option in the first tab of the radial radio (communication wheel) in the game. The value is specified by a reference ID that corresponds to a predefined text in the game's language files.

Name Description
Reference ID

The ID that references a predefined text in the game's language files.

Examples, Generator & More
cl_radial_radio_tab_0_text_3 <Text Identifier>

This command is used to customize the text displayed on the third slot of the first tab in the radial radio menu.

Name Description
Text Identifier

The identifier of the text to be displayed. Predefined identifiers usually start with '#Chatwheel_' followed by the command.

Examples, Generator & More
cl_radial_radio_tab_0_text_4 <Text>

This command sets the text displayed for the 4th slot in the first radial radio menu.

Name Description
Text

The text to be displayed in the 4th slot of the first radial radio menu.

Examples, Generator & More
cl_radial_radio_tab_0_text_5 <Custom Text>

This command customizes the text displayed for the fifth option in the first tab of the radial radio (chat wheel) menu.

Name Description
Custom Text

The text to display for the specified radial radio option.

Examples, Generator & More
cl_radial_radio_tab_0_text_6 <Custom Text>

This command sets the text displayed on the 6th position of the first tab in the radial radio chat wheel to a custom value.

Name Description
Custom Text

The text or identifier to set for the radial radio menu item.

Examples, Generator & More
cl_radial_radio_tab_0_text_7 <Chatwheel Command>

Configures the text displayed for the seventh option in the first tab of the radial radio menu to a predefined chat message.

Name Description
Chatwheel Command

The predefined chat message command to display.

Examples, Generator & More
cl_radial_radio_tab_0_text_8 <Text Identifier>

Sets the text for a specific chat wheel slot, often used for quick communication in-game.

Name Description
Text Identifier

The identifier for the text message to be set on the chat wheel.

Examples, Generator & More
cl_radial_radio_tab_1_text_1 <Text>

Sets the text that is displayed for the first option in the first tab of the radial radio menu, typically used for quick communication in-game.

Name Description
Text

The text to display for the selected option in the radial menu. This should be a string that corresponds to a localization token.

Examples, Generator & More
cl_radial_radio_tab_1_text_2 <Text>

This command sets the text displayed for the second chat message in the first tab of the radial radio menu, allowing customization of quick communication options.

Name Description
Text

The text or chat wheel command to be set for the specified position in the radial radio menu.

Examples, Generator & More
cl_radial_radio_tab_1_text_3 <Text>

This command sets the text displayed for the third slot of the first tab in the radial radio menu, often used for quick communication in-game.

Name Description
Text

The custom text or predefined hashtag to display in the radial radio menu. Predefined hashtags trigger translations or specific game functions.

Examples, Generator & More
cl_radial_radio_tab_1_text_4 <Custom Text>

Sets the custom text displayed for a specific option in the radial radio command menu, specifically for the first tab's fourth option.

Name Description
Custom Text

The custom text to be displayed for the radial radio option.

Examples, Generator & More