Enable the developer console:
Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".
Press ` or ~ on your keyboard.
Enter a command and hit ENTER on your keyboard to run it!
Commands List
Command | Description | More | Syntax |
---|---|---|---|
cl_radial_radio_tab_1_text_5 | This command sets the text displayed for the fifth command on the first tab of the radial radio menu. |
Examples, Generator & More | cl_radial_radio_tab_1_text_5
<Text>
|
cl_radial_radio_tab_1_text_6 | This command sets the text for a specific item in the first tab of the radial radio menu, commonly used for quick communication in-game. |
Examples, Generator & More | cl_radial_radio_tab_1_text_6
<Text>
|
cl_radial_radio_tab_1_text_7 | Configures the text displayed for option 7 in the first tab of the radial radio menu, typically assigned to quick communication commands. |
Examples, Generator & More | cl_radial_radio_tab_1_text_7
<Text>
|
cl_showpos | This command will show you values for where exactly on the map you are located. This will appear in the top left of your screen by default. It also shows your velocity (run speed). |
Examples, Generator & More | cl_showpos
<0 / 1>
|
cs_quit_prompt | This command is used to quit the game. |
Examples, Generator & More | cs_quit_prompt
|
demo_quitafterplayback | This command, when enabled, causes the game to quit automatically after a demo playback has finished. |
Examples, Generator & More | demo_quitafterplayback
<0 / 1>
|
hud_fastswitch | Controls how quickly players can switch between weapons. When enabled, players can switch weapons faster without needing to see the weapon selection menu. |
Examples, Generator & More | hud_fastswitch
<0 / 1>
|
inferno_damage | This fun console command is used to change how much damage molotov and incendiary grenades do . When cheats are activated, you can set this value to be incredibly high or incredibly low. |
Examples, Generator & More | inferno_damage
<Damage Per Second>
|
inferno_flame_lifetime | This console command changes how long the fires burn from molotov and incendiary grenades. It allows you to make them last for just a moment, or for an extended period of time. |
Examples, Generator & More | inferno_flame_lifetime
<Burn Time>
|
inferno_max_range | This command sets the maximum distance that flames from a molotov or incendiary grenade can spread from their initial point of impact with the ground. |
Examples, Generator & More | inferno_max_range
<Range>
|
map | Use this console command to instantly change the map you're currently playing to a different map. |
Examples, Generator & More | map
<Map Code>
|
map_workshop | Launches a specified map directly from the Steam Workshop by Workshop ID. |
Examples, Generator & More | map_workshop
<Workshop ID>
|
molotov_usethrow_direction | This command dictates whether molotov usage follows the direction of a thrown object, enhancing realism in its trajectory. |
Examples, Generator & More | molotov_usethrow_direction
<0 / 1>
|
mp_afterroundmoney | This command sets the amount of money that is award to every player on every team at the end of each round, regardless of win/loss. Default is 0 (win/loss bonus is set with a different command). |
Examples, Generator & More | mp_afterroundmoney
<Amount>
|
mp_autokick | This command sets whether or not the auto kick feature should be enabled. The auto kick feature kicks people for being idle (AFK) and team damage. Default is 1 (enabled). |
Examples, Generator & More | mp_autokick
<0 / 1>
|
mp_autoteambalance | This command can be used to enable or disable the auto team balance feature. This feature will swap players around teams at the end of a round if there are an unequal amount of players on either time (i.e. if team A has 1 player and team B has 3, at the end of the round, 1 player from team B would be automatically moved over to team A). |
Examples, Generator & More | mp_autoteambalance
<0 / 1>
|
mp_drop_knife_enable | This command allows players to drop their knives if set to 1 (0 is default, meaning players cannot drop their knives). Note that it is faster to run without a knife than with a knife. |
Examples, Generator & More | mp_drop_knife_enable
<0 / 1>
|
mp_overtime_limit | Specifies the maximum number of overtimes allowed in a match when the overtime feature is enabled. A value of 0 implies that there is no limit to the number of overtimes. |
Examples, Generator & More | mp_overtime_limit
<Overtime Limit>
|
nav_draw_dangerareas | This command, when enabled, draws the navigation areas which are considered dangerous on the map. Useful for debugging navigation meshes. |
Examples, Generator & More | nav_draw_dangerareas
<0 / 1>
|
notarget | This command toggles whether or not bots are aware of your player. When this is enabled, bots will not attack you (or even react to you). |
Examples, Generator & More | notarget
|