CS2 Console Commands List

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Below is Total CS' searchable list of all CS2 console commands. Each command in our database has detailed documentation, with help and argument explanation (hover over a command to view). Click on a command's name to visit its individual page, on which you can find more information including working examples and its default setting or value.

Type the name of a command into the search box to instantly filter our entire database of commands. Toggle between different views by pressing the "Card View" and "Table View" buttons.

If you are looking for a more specific selection of commands, you may prefer to sort by category.

Updated for CS2: We've updated our list to include over 1,000 console commands that were added in CS2.

We're the only website that has a complete list of all Counter-Strike 2 commands with complete documentation and examples. CS:GO Commands are hidden from this list by default. If you're playing on CS:GO, check the "Show CS:GO Commands" box to show commands that exist in Counter-Strike: Global Offensive.

How to Use CS:GO & CS2 Commands
  1. Enable the developer console:

    Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".

  2. Press ` or ~ on your keyboard.

  3. Enter a command and hit ENTER on your keyboard to run it!

Are you still stuck? More Help
IPS

Commands List

Command Description More
cl_radial_radio_tab_1_text_5

This command sets the text displayed for the fifth command on the first tab of the radial radio menu.

Examples, Generator & More
cl_radial_radio_tab_1_text_5 <Text>
cl_radial_radio_tab_1_text_6

This command sets the text for a specific item in the first tab of the radial radio menu, commonly used for quick communication in-game.

Examples, Generator & More
cl_radial_radio_tab_1_text_6 <Text>
cl_radial_radio_tab_1_text_7

Configures the text displayed for option 7 in the first tab of the radial radio menu, typically assigned to quick communication commands.

Examples, Generator & More
cl_radial_radio_tab_1_text_7 <Text>
cl_showpos

This command will show you values for where exactly on the map you are located. This will appear in the top left of your screen by default. It also shows your velocity (run speed).

Examples, Generator & More
cl_showpos <0 / 1>
cs_quit_prompt

This command is used to quit the game.

Examples, Generator & More
cs_quit_prompt
demo_quitafterplayback

This command, when enabled, causes the game to quit automatically after a demo playback has finished.

Examples, Generator & More
demo_quitafterplayback <0 / 1>
hud_fastswitch

Controls how quickly players can switch between weapons. When enabled, players can switch weapons faster without needing to see the weapon selection menu.

Examples, Generator & More
hud_fastswitch <0 / 1>
inferno_damage

This fun console command is used to change how much damage molotov and incendiary grenades do . When cheats are activated, you can set this value to be incredibly high or incredibly low.

Examples, Generator & More
inferno_damage <Damage Per Second>
inferno_flame_lifetime

This console command changes how long the fires burn from molotov and incendiary grenades. It allows you to make them last for just a moment, or for an extended period of time.

Examples, Generator & More
inferno_flame_lifetime <Burn Time>
inferno_max_range

This command sets the maximum distance that flames from a molotov or incendiary grenade can spread from their initial point of impact with the ground.

Examples, Generator & More
inferno_max_range <Range>
map

Use this console command to instantly change the map you're currently playing to a different map.

Examples, Generator & More
map <Map Code>
map_workshop

Launches a specified map directly from the Steam Workshop by Workshop ID.

Examples, Generator & More
map_workshop <Workshop ID>
molotov_usethrow_direction

This command dictates whether molotov usage follows the direction of a thrown object, enhancing realism in its trajectory.

Examples, Generator & More
molotov_usethrow_direction <0 / 1>
mp_afterroundmoney

This command sets the amount of money that is award to every player on every team at the end of each round, regardless of win/loss. Default is 0 (win/loss bonus is set with a different command).

Examples, Generator & More
mp_afterroundmoney <Amount>
mp_autokick

This command sets whether or not the auto kick feature should be enabled. The auto kick feature kicks people for being idle (AFK) and team damage. Default is 1 (enabled).

Examples, Generator & More
mp_autokick <0 / 1>
mp_autoteambalance

This command can be used to enable or disable the auto team balance feature. This feature will swap players around teams at the end of a round if there are an unequal amount of players on either time (i.e. if team A has 1 player and team B has 3, at the end of the round, 1 player from team B would be automatically moved over to team A).

Examples, Generator & More
mp_autoteambalance <0 / 1>
mp_drop_knife_enable

This command allows players to drop their knives if set to 1 (0 is default, meaning players cannot drop their knives). Note that it is faster to run without a knife than with a knife.

Examples, Generator & More
mp_drop_knife_enable <0 / 1>
mp_overtime_limit

Specifies the maximum number of overtimes allowed in a match when the overtime feature is enabled. A value of 0 implies that there is no limit to the number of overtimes.

Examples, Generator & More
mp_overtime_limit <Overtime Limit>
nav_draw_dangerareas

This command, when enabled, draws the navigation areas which are considered dangerous on the map. Useful for debugging navigation meshes.

Examples, Generator & More
nav_draw_dangerareas <0 / 1>
notarget

This command toggles whether or not bots are aware of your player. When this is enabled, bots will not attack you (or even react to you).

Examples, Generator & More
notarget
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