CS2 Console Commands List

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Below is Total CS' searchable list of all CS2 console commands. Each command in our database has detailed documentation, with help and argument explanation (hover over a command to view). Click on a command's name to visit its individual page, on which you can find more information including working examples and its default setting or value.

Type the name of a command into the search box to instantly filter our entire database of commands. Toggle between different views by pressing the "Card View" and "Table View" buttons.

If you are looking for a more specific selection of commands, you may prefer to sort by category.

Updated for CS2: We've updated our list to include over 1,000 console commands that were added in CS2.

We're the only website that has a complete list of all Counter-Strike 2 commands with complete documentation and examples. CS:GO Commands are hidden from this list by default. If you're playing on CS:GO, check the "Show CS:GO Commands" box to show commands that exist in Counter-Strike: Global Offensive.

How to Use CS:GO & CS2 Commands
  1. Enable the developer console:

    Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".

  2. Press ` or ~ on your keyboard.

  3. Enter a command and hit ENTER on your keyboard to run it!

Are you still stuck? More Help
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Commands List

cl_radial_radio_tab_1_text_5 <Text>

This command sets the text displayed for the fifth command on the first tab of the radial radio menu.

Name Description
Text

The text to display for the command in the radial radio menu.

Examples, Generator & More
cl_radial_radio_tab_1_text_6 <Text>

This command sets the text for a specific item in the first tab of the radial radio menu, commonly used for quick communication in-game.

Name Description
Text

The text or chat wheel command to be displayed or used in the first tab, item 6 of the radial radio menu.

Examples, Generator & More
cl_radial_radio_tab_1_text_7 <Text>

Configures the text displayed for option 7 in the first tab of the radial radio menu, typically assigned to quick communication commands.

Name Description
Text

The text to be displayed for option 7 in the first tab of the radial radio menu.

Examples, Generator & More
cl_showpos <0 / 1>

This command will show you values for where exactly on the map you are located. This will appear in the top left of your screen by default. It also shows your velocity (run speed).

Name Description
0 / 1

Enter a 1 after this command to enable the display. Enter a 0 after the command to hide the display.

Examples, Generator & More
cs_quit_prompt

This command is used to quit the game.

Examples, Generator & More
demo_quitafterplayback <0 / 1>

This command, when enabled, causes the game to quit automatically after a demo playback has finished.

Name Description
0 / 1

Determines whether the game quits after demo playback.

Examples, Generator & More
hud_fastswitch <0 / 1>

Controls how quickly players can switch between weapons. When enabled, players can switch weapons faster without needing to see the weapon selection menu.

Name Description
0 / 1

Disable or enable fast weapon switching.

Examples, Generator & More
inferno_damage <Damage Per Second>

This fun console command is used to change how much damage molotov and incendiary grenades do . When cheats are activated, you can set this value to be incredibly high or incredibly low.

Name Description
Damage Per Second

The damage per second (DPS) you want molotovs and incendiaries to do. The default value for this command is 40, though it can be set to crazy values like 1 or 2000 damage per second.

Examples, Generator & More
inferno_flame_lifetime <Burn Time>

This console command changes how long the fires burn from molotov and incendiary grenades. It allows you to make them last for just a moment, or for an extended period of time.

Name Description
Burn Time

How long you want molotov and incendiary grenades to burn for when they explode in seconds. The default value for this command is 7 seconds, but it can be changed to under a second or for minutes at a time.

Examples, Generator & More
inferno_max_range <Range>

This command sets the maximum distance that flames from a molotov or incendiary grenade can spread from their initial point of impact with the ground.

Name Description
Range

The maximum range that flames can spread from where you threw the grenade. The default value for this command is 150.

Examples, Generator & More
map <Map Code>

Use this console command to instantly change the map you're currently playing to a different map.

Name Description
Map Code

This is the full name of the map you want to play, such as de_mirage. Find map codes on our map code list.

Examples, Generator & More
map_workshop <Workshop ID>

Launches a specified map directly from the Steam Workshop by Workshop ID.

Name Description
Workshop ID

The unique Workshop ID of the map to launch.

Examples, Generator & More
molotov_usethrow_direction <0 / 1>

This command dictates whether molotov usage follows the direction of a thrown object, enhancing realism in its trajectory.

Name Description
0 / 1

Determines if the molotov's throw direction should be realistic or not.

Examples, Generator & More
mp_afterroundmoney <Amount>

This command sets the amount of money that is award to every player on every team at the end of each round, regardless of win/loss. Default is 0 (win/loss bonus is set with a different command).

Name Description
Amount

The amount of money to give each player on each team after every round (regardless of win/loss).

Examples, Generator & More
mp_autokick <0 / 1>

This command sets whether or not the auto kick feature should be enabled. The auto kick feature kicks people for being idle (AFK) and team damage. Default is 1 (enabled).

Name Description
0 / 1

Set this to 0 to disable all auto kick features. Set this to 1 (default) to enable auto kick features (i.e. auto kicking for AFK and for too much team damage/killing).

Examples, Generator & More
mp_autoteambalance <0 / 1>

This command can be used to enable or disable the auto team balance feature. This feature will swap players around teams at the end of a round if there are an unequal amount of players on either time (i.e. if team A has 1 player and team B has 3, at the end of the round, 1 player from team B would be automatically moved over to team A).

Name Description
0 / 1

Enter 0 here to disable auto team balancing. Enter 1 here to enable auto team balancing (default).

Examples, Generator & More
mp_drop_knife_enable <0 / 1>

This command allows players to drop their knives if set to 1 (0 is default, meaning players cannot drop their knives). Note that it is faster to run without a knife than with a knife.

Name Description
0 / 1

Enter a 1 after this command to allow players to drop their knife (G to drop on default). Enter a 0 after the command to disable this feature (default setting).

Examples, Generator & More
mp_overtime_limit <Overtime Limit>

Specifies the maximum number of overtimes allowed in a match when the overtime feature is enabled. A value of 0 implies that there is no limit to the number of overtimes.

Name Description
Overtime Limit

The maximum number of overtimes allowed in a match.

Examples, Generator & More
nav_draw_dangerareas <0 / 1>

This command, when enabled, draws the navigation areas which are considered dangerous on the map. Useful for debugging navigation meshes.

Name Description
0 / 1

Set to 1 to enable drawing of dangerous areas, or 0 to disable.

Examples, Generator & More
notarget

This command toggles whether or not bots are aware of your player. When this is enabled, bots will not attack you (or even react to you).

Examples, Generator & More
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