CS2 Console Commands List

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Below is Total CS' searchable list of all CS2 console commands. Each command in our database has detailed documentation, with help and argument explanation (hover over a command to view). Click on a command's name to visit its individual page, on which you can find more information including working examples and its default setting or value.

Type the name of a command into the search box to instantly filter our entire database of commands. Toggle between different views by pressing the "Card View" and "Table View" buttons.

If you are looking for a more specific selection of commands, you may prefer to sort by category.

Updated for CS2: We've updated our list to include over 1,000 console commands that were added in CS2.

We're the only website that has a complete list of all Counter-Strike 2 commands with complete documentation and examples. CS:GO Commands are hidden from this list by default. If you're playing on CS:GO, check the "Show CS:GO Commands" box to show commands that exist in Counter-Strike: Global Offensive.

How to Use CS:GO & CS2 Commands
  1. Enable the developer console:

    Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".

  2. Press ` or ~ on your keyboard.

  3. Enter a command and hit ENTER on your keyboard to run it!

Are you still stuck? More Help
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Commands List

sv_dz_cash_mega_bundle_size <Size>

Specifies the size of a mega cash bundle in Danger Zone mode.

Name Description
Size

The size of the mega cash bundle.

Examples, Generator & More
sv_dz_squad_wipe_reward <Number of Cash Bundles>

Sets the number of cash bundles awarded to a player for eliminating an entire squad in Danger Zone mode.

Name Description
Number of Cash Bundles

The amount of cash bundles awarded for a squad wipe.

Examples, Generator & More
sv_guardian_starting_equipment_humans <Equipment Value>

This command sets additional starting equipment for human players in Guardian mode, allowing customization of the starting loadout in these scenarios.

Name Description
Equipment Value

The additional equipment value to grant human players at the start of Guardian mode.

Examples, Generator & More
sv_noclipspeed <Multiplier>

This command sets the speed multiplier for noclip mode. With this set to 5 (default) you can reach speeds 5 times as fast as those set by sv_maxspeed.

Name Description
Multiplier

The amount to multiply the server's player max speed by for those in noclip mode.

Examples, Generator & More
sv_pause_on_console_open <0 / 1>

This command dictates whether the game pauses when the console is opened via the '' key. Pressing CTRL+ opens the console without pausing the game, regardless of the command's setting.

Name Description
0 / 1

Determines whether the game pauses when the console is opened.

Examples, Generator & More
sv_phys_enabled <0 / 1>

This command enables or disables all physics simulation on the server. It is often used for testing purposes and requires cheat permissions to be enabled.

Name Description
0 / 1

Determines whether the physics simulation is enabled or disabled.

Examples, Generator & More
sv_phys_stop_at_collision <0 / 1>

This command determines whether physics-based objects stop moving upon colliding. When enabled, objects will halt on impact.

Name Description
0 / 1

Determines whether physics objects should stop upon collision.

Examples, Generator & More
sv_shield_bash_damage_to_nonplayer <Damage Amount>

Determines the amount of damage inflicted to non-player entities when bashed by a player holding a shield.

Name Description
Damage Amount

The damage amount to be inflicted to non-player entities by a shield bash.

Examples, Generator & More
sv_unpause_on_console_close <0 / 1>

This command controls whether the game unpauses when closing the console using the tilde (~) key.

Name Description
0 / 1

Whether to unpause the game on console close.

Examples, Generator & More
sv_watchtransmit <Entity Index>

This command is used to monitor the NetworkStateChanged information for a specific entity based on its index.

Name Description
Entity Index

The index of the entity whose network state changes are to be monitored.

Examples, Generator & More
sv_weapon_swap_difficulty_near_hi_pri <0 / 1>

This command controls how the game handles weapon swapping when near high-priority items, with options to adjust the search cone's behavior for weapon swapping.

Name Description
0 / 1

Determines the weapon swap difficulty near high priority items.

Examples, Generator & More
tv_record_immediate <0 / 1>

This command starts recording a demo in CS2 instantly, ignoring the usual delay set by tv_delay.

Name Description
0 / 1

Enable or disable immediate demo recording.

Examples, Generator & More
ui_setting_advertiseforhire_auto <0 / 1>

Controls whether users will automatically advertise themselves for invites. Disabled by setting to 0.

Name Description
0 / 1

Whether to automatically advertise for invites.

Examples, Generator & More
ui_setting_advertiseforhire_auto_last <Game Mode>

Specifies the last game mode used by users to advertise themselves for invites in competitive settings.

Name Description
Game Mode

The game mode last used for advertising for invites.

Examples, Generator & More
viewmodel_offset_randomize <0 / 1>

This command randomly changes the viewmodel offsets within a certain range to help visualize the extent of possible viewmodel positions.

Name Description
0 / 1

Determines whether the viewmodel offset randomization is enabled or not.

Examples, Generator & More
voice_always_sample_mic <0 / 1>

This command is aimed at preventing system hang or stall issues that occur on some systems when using the voice chat feature.

Name Description
0 / 1

Whether to continuously sample the microphone.

Examples, Generator & More
voice_loopback <0 / 1>

This command, if set to 1, will make your microphone playback via your speakers (i.e. you will hear your microphone). Default is 0 (disabled). Usually there is a little delay, this is normal.

Name Description
0 / 1

Set to 0 to not use voice loopback, you will not hear your microphone be played back to you. Set to 1 to hear your microphone output be played through your speakers.

Examples, Generator & More
voice_modenable_toggle

This command toggles the voice module enable setting, which can enable or disable voice communication in the game.

Examples, Generator & More
voice_threshold <Threshold>

This command sets the volume theshold at which your microphone will be enabled if you are using voice activation. In other words, when your microphone is louder than this value, it will be transmitted in-game.

Name Description
Threshold

The volume theshold to activate your microphone at (when on voice activation).

Examples, Generator & More
voice_threshold_attack <Buffer Time>

This command sets the amount of time the game buffers outgoing audio to detect the onset of voice communication.

Name Description
Buffer Time

The amount of time in seconds to buffer outgoing audio for voice onset detection.

Examples, Generator & More