Enable the developer console:
Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".
Press ` or ~ on your keyboard.
Enter a command and hit ENTER on your keyboard to run it!
Commands List
Specifies the size of a mega cash bundle in Danger Zone mode.
Name | Description |
---|---|
Size |
The size of the mega cash bundle. |
Sets the number of cash bundles awarded to a player for eliminating an entire squad in Danger Zone mode.
Name | Description |
---|---|
Number of Cash Bundles |
The amount of cash bundles awarded for a squad wipe. |
This command sets additional starting equipment for human players in Guardian mode, allowing customization of the starting loadout in these scenarios.
Name | Description |
---|---|
Equipment Value |
The additional equipment value to grant human players at the start of Guardian mode. |
This command sets the speed multiplier for noclip mode. With this set to 5 (default) you can reach speeds 5 times as fast as those set by sv_maxspeed.
Name | Description |
---|---|
Multiplier |
The amount to multiply the server's player max speed by for those in noclip mode. |
This command dictates whether the game pauses when the console is opened via the '' key. Pressing CTRL+ opens the console without pausing the game, regardless of the command's setting.
Name | Description |
---|---|
0 / 1 |
Determines whether the game pauses when the console is opened. |
This command enables or disables all physics simulation on the server. It is often used for testing purposes and requires cheat permissions to be enabled.
Name | Description |
---|---|
0 / 1 |
Determines whether the physics simulation is enabled or disabled. |
This command determines whether physics-based objects stop moving upon colliding. When enabled, objects will halt on impact.
Name | Description |
---|---|
0 / 1 |
Determines whether physics objects should stop upon collision. |
Determines the amount of damage inflicted to non-player entities when bashed by a player holding a shield.
Name | Description |
---|---|
Damage Amount |
The damage amount to be inflicted to non-player entities by a shield bash. |
This command controls whether the game unpauses when closing the console using the tilde (~) key.
Name | Description |
---|---|
0 / 1 |
Whether to unpause the game on console close. |
This command is used to monitor the NetworkStateChanged information for a specific entity based on its index.
Name | Description |
---|---|
Entity Index |
The index of the entity whose network state changes are to be monitored. |
This command controls how the game handles weapon swapping when near high-priority items, with options to adjust the search cone's behavior for weapon swapping.
Name | Description |
---|---|
0 / 1 |
Determines the weapon swap difficulty near high priority items. |
This command starts recording a demo in CS2 instantly, ignoring the usual delay set by tv_delay
.
Name | Description |
---|---|
0 / 1 |
Enable or disable immediate demo recording. |
Controls whether users will automatically advertise themselves for invites. Disabled by setting to 0.
Name | Description |
---|---|
0 / 1 |
Whether to automatically advertise for invites. |
Specifies the last game mode used by users to advertise themselves for invites in competitive settings.
Name | Description |
---|---|
Game Mode |
The game mode last used for advertising for invites. |
This command randomly changes the viewmodel offsets within a certain range to help visualize the extent of possible viewmodel positions.
Name | Description |
---|---|
0 / 1 |
Determines whether the viewmodel offset randomization is enabled or not. |
This command is aimed at preventing system hang or stall issues that occur on some systems when using the voice chat feature.
Name | Description |
---|---|
0 / 1 |
Whether to continuously sample the microphone. |
This command, if set to 1, will make your microphone playback via your speakers (i.e. you will hear your microphone). Default is 0 (disabled). Usually there is a little delay, this is normal.
Name | Description |
---|---|
0 / 1 |
Set to 0 to not use voice loopback, you will not hear your microphone be played back to you. Set to 1 to hear your microphone output be played through your speakers. |
This command toggles the voice module enable setting, which can enable or disable voice communication in the game.
This command sets the volume theshold at which your microphone will be enabled if you are using voice activation. In other words, when your microphone is louder than this value, it will be transmitted in-game.
Name | Description |
---|---|
Threshold |
The volume theshold to activate your microphone at (when on voice activation). |
This command sets the amount of time the game buffers outgoing audio to detect the onset of voice communication.
Name | Description |
---|---|
Buffer Time |
The amount of time in seconds to buffer outgoing audio for voice onset detection. |