Name Syntax Description
mp_autokick mp_autokick [0 / 1] This command sets whether or not the auto kick feature should be enabled. The auto kick feature kicks people for being idle (AFK) and team damage. Default is 1 (enabled).
cl_hideserverip cl_hideserverip [0 / 1] This console command is used to hide the IP of your server in your console. This is particularly useful if you're streaming and don't want viewers to be able to catch your IP address, giving them the chance the DDoS the server.
banid banid [Minutes] [User ID] This command will ban the user with the specified ID from the server, and add them to the banlist so that they cannot reconnect. The user ID of a user can be obtained by typing status into the console: the user ID is first number before a player's name in the list of players that is printed by that command.
banip banip [Minutes] [IP Address ] This command is an alias of the "addip" command. This console command bans the specified IP from the server for the specified amount of minutes. Specify 0 as the amount of minutes to ban permanently.
sv_maxvelocity sv_maxvelocity [Speed] This command sets the maximum speed any moving object in the game can reach. Default is 3500. Use sv_maxspeed for player speed.
changelevel changelevel [Map Name] This command is used to change the map you're playing on.
rcon rcon [Command] This command will issue the specified rcon command (i.e. issues the specified command on your server). Rcon means remote console - it allows you to execute server commands from the client.
rcon_address rcon_address [IP Address] The IP address of the remote console you wish to connect to (default is the address of your own server). Change this only if the rcon address for the server you are connected to is different from the server's IP.
rcon_password rcon_password [Password] This command will authenticate you for rcon with the specified password.
sv_noclipspeed sv_noclipspeed [Multiplier] This command sets the speed multiplier for noclip mode. With this set to 5 (default) you can reach speeds 5 times as fast as those set by sv_maxspeed.
writeid writeid This command saves the list of user IDs that have been banned to banned_user.cfg, so that the bans apply even after the server restarts.
writeip writeip This command saves the list of IPs that have been banned to banned_ip.cfg, so that the bans apply even after the server restarts.
changelevel2 changelevel2 [Map Name] This command changes the map you're playing on into a single player instance. Doing this can cause the map you're trying to load into to freeze.
cl_timeout cl_timeout [Seconds] This network command is used to determine how many seconds your client will wait without receiving a packet from the server before disconnecting itself.
cl_updaterate cl_updaterate [Packets p/second] This command is used to set the number of packets per second of updates you request from the server.
cl_upspeed cl_upspeed [Upspeed] This command controls your upspeed. The default value for this is 320.
connect connect [IP] This console command allows you to easily connect to other CS:GO servers if you know the server's IP address.
disconnect disconnect This command will disconnect you from your current game and return you to the home screen (including offline games with bots, scenarios, etc).
heartbeat heartbeat This command will force a heartbeat of master servers.
host_filtered_time_report host_filtered_time_report This command only works on dedicated servers. It will time the amount of time that was spent idle in the previous frame (ms).
host_flush_threshold host_flush_threshold [Threshold] This command will set the memory theshold for the which host should flush caches between server instances. When below this value, the caches will be flushed.
host_framerate host_framerate [Framerate] This command will change the "frame rate" of the host (server). Lower numbers will mean time passes faster, higher numbers will mean time passes slower. Set to 0 to disable.
host_info_show host_info_show [0 / 1 / 2] This command can be used to change the amount of information that is shown when your server is queried (e.g. by server lists, the community server browser, etc). See argument information for options. 1 is the default setting for this command.
host_map host_map This command will print to console the name of the map you are currently playing on. This can also be used to change the "host_map" that appears in server queries if you provide a map name as an argument.
host_name_store host_name_store [0 / 1] This command will set whether or not the server's hostname is recorded in game events and on GOTV (demos and live).
host_players_show host_players_show [0 / 1 / 2] This command will set how the playercount is disclosed when your server is queried. See argument information for options.
host_reset_config host_reset_config This command will reset your host's config. NOTE: You cannot undo the effect of this command, so make sure to save your host's config before using this.
host_rules_show host_rules_show [0 / 1] This command can be used to set whether or not your server rules show when your server is queried. Default is enabled (1).
host_runofftime host_runofftime This command will make the server run off some time without rendering and updating sounds.
host_sleep host_sleep [Milliseconds] This command will make the server sleep for the specified amount of milliseconds after each frame. Set to 0 to disable (default).
host_timer_report host_timer_report This command would print out the CPU timer's jitter for the last 128 frames.
host_timescale host_timescale [Multiplier] This can be used to speed up and slow down the speed of time on the server. In otherwords, you can make things go in slow motion or speed the server up with this command.
host_workshop_collection host_workshop_collection [Workshop ID] This command will get the latest version of the specified workshop collection ID and set the maps in that collection as the server's map list.
host_workshop_map host_workshop_map [Workshop ID] This command will get the latest version of the workshop map with the specified ID (the ID is the numbers at the end of the workshop URL) and set it as your server's map.
host_writeconfig host_writeconfig [Config File] This command will save all of your server settings that you have set with host_ commands to your config.cfg, so that they apply even when the server restarts.
hostage_debug hostage_debug [0 / 1] This command can be used to enable hostage AI debug information. Default is 0 (disabled).
hostfile hostfile [File Name] This command can be used to set the hosts file (default is hosts.txt). If no argument is specified, this command will print to console the name of the hosts file the server is currently using.
hostip hostip [IP] [hostip 0.0.0.0] [hostip localhost] This command can be used to assign the server an IP to run on. If not, the IP 0.0.0.0 (bind to all available) will be used.
hostname hostname [Hostname] [hostname mycsgoserver.com] The hostname for the server to use (this is your server domain).
hostport hostport [Port] [hostport 27015] [hostport 26123] The port your server should run on. We recommend you keep this as default. You can run multiple servers on the same IP address if you change this port to a port that isn't in use.
ip ip This console command is used to override the IP if you are in a server that has multiple hosts. This does not show your IP in console; to do that use the command status .
ip_steam ip_steam [IP] This command is used to override the IP that binds Steam profiles on servers with multiple hosts.
listid listid Use this command in your console to print a list of the user IDs that are currently banned from the server you're on.
listip listip Use this command in your console to print a list of the IP addresses that are currently banned on the server you're on.
maxplayers maxplayers [Amount] This command sets the maximum amount of players that can connect to your server (i.e. the player cap).
password password
ping ping This command prints to the console your current ping (to the server you're connected to).
rate rate [Rate (Bytes/s)] This command sets the rate at which your client can receive network data in bytes. Set this to a lower value if you have a bad internet connection.
removeallids removeallids This command unbans all players from your current server.
removeid removeid [Steam ID] This command removes the specified user ID from your server's ban list.
removeip removeip [IP Address] This command removes the specified IP address from your server's ban list.
retry retry This command will make you attempt to reconnect to the last server you were connected to.
server_game_time server_game_time [Seconds] This command sets your server's game time (curtime) to the specified time in seconds.
servercfgfile servercfgfile [Config File Name] This command sets your server's config file to the specified config file.
sv_matchend_drops_enabled sv_matchend_drops_enabled [0 / 1] This command sets whether or not drops at the end of the match are enabled. Rewards gameplay time is accumulated regardless.
sv_matchpause_auto_5v5 sv_matchpause_auto_5v5 [0 / 1] This command, if enabled, will automatically pause the match at the end of a round if the are less than 5 players on each team. Default is 0 (disabled).
sv_max_allowed_net_graph sv_max_allowed_net_graph [Value] This command sets the maximum value players can set their net_graph to on the server. Default is 1. Higher values show more information.
sv_max_queries_sec sv_max_queries_sec This command sets the maximum amount of queries per second that will be responded to from the same IP address.
sv_max_queries_sec_global sv_max_queries_sec_global This command sets the maximum amount of queries per second that the server will responsd to.
sv_max_queries_tracked_ips_max sv_max_queries_tracked_ips_max [Amount] The command sets the maximum amount of IPs that will be saved/logged for query-related rate limiting.
sv_max_queries_tracked_ips_prune sv_max_queries_tracked_ips_prune [Seconds] This command sets how often, in seconds, the tracked IPs for query rate limiting will be pruned.
sv_max_queries_window sv_max_queries_window [Seconds] The time window, in seconds, that average queries per second should be calculated over.
sv_maxrate sv_maxrate [Bytes/s] This command sets the maximum bandwidth rate allowed (both incoming/outcoming) per second (in bytes) for each connection to the server.
sv_maxspeed sv_maxspeed [Speed] This command sets the maximum speed for each player on the server. A higher value will allow players to reach faster speeds. A lower value will make players be able to reach lower speeds.
sv_maxuptimelimit sv_maxuptimelimit [Hours] This command sets the maximum amount of time, in hours, that a server can run for before shutting itself down. Default is 0 (no limit).
sv_maxusrcmdprocessticks sv_maxusrcmdprocessticks [Ticks] This command sets the maximum amount of ticks that can be processed per second when a user is catching up as a result of packet loss.
sv_maxusrcmdprocessticks_warning sv_maxusrcmdprocessticks_warning
sv_memlimit sv_memlimit [Megabytes] This command, if set, will shutdown the server at the end of a game if the amount of memory it is using is above this amount in megabytes. Note that this doesn't limit memory during the game, it will only shut down the server at the end of the match if it is exceeding this amount. Set to 0 to disable.
sv_mincmdrate sv_mincmdrate [Tick Rate] This command sets the server's minimum tick rate. This can be used to change the server to 128 tick, in combination with the sv_minupdaterate command. Default is 64 tick.
sv_minrate sv_minrate [Bytes/s] This command sets the minimum bandwidth rate that is allowed for clients connected to the server. Default is 16,000. 0 disables the limit.
sv_minupdaterate sv_minupdaterate [Tick Rate] This command sets the minimum update rate for the server. This can be used in combation with the sv_mincmdrate command to change the server's tick rate (e.g. to 128 tick).
sv_minuptimelimit sv_minuptimelimit [Hours] This commands sets the minimum uptime hours required for the server to be stopped due to a memory amount above the amount set by sv_memlimit. Default is 0 (disabled).
sv_noclipaccelerate sv_noclipaccelerate [Multiplier] This command sets the acceleration multiplier for noclip mode. With this set to 5 (default) you accelerate 5 times as fast.
sv_noclipduringpause sv_noclipduringpause [0 / 1] This command sets whether or not you can move around during puases when in noclip mode. Default is 0 (not allowed).
sv_parallel_packentities sv_parallel_packentities
sv_parallel_sendsnapshot sv_parallel_sendsnapshot
sv_party_mode sv_party_mode [0 / 1] This command can be used to enable (1) or disable (0) party mode. When in party mode, bombs and tasers will shoot confetti. By default, this setting is disabled.
sv_password sv_password [0 / Password] This command can be used to set a password required to connect to the server. Set to 0 to disable.
sv_pausable sv_pausable [0 / 1] This command, if set to 1, will make the server pausable. By default this is set to 0 (server isn't pausable). If the server is pausable, users can type "pause" or "unpause" into the console to pause/resume the game.
sv_precacheinfo sv_precacheinfo This command prints to the console precache information.
sv_pure sv_pure [0 / 1] This command, if set to 1, will make it so that the files of every client connected to the server have to match the server's files. Those in the pure_server_whitelist.txt file aren't checked.
sv_pure_checkvpk sv_pure_checkvpk
sv_pure_consensus sv_pure_consensus [Amount] This command sets the minimum number of file hashes that have to be agreed in order to form a consensus.
sv_pure_finduserfiles sv_pure_finduserfiles
sv_pure_kick_clients sv_pure_kick_clients [0 / 1] This command, if set to 1, will kick players who fail the sv_pure check (have different files). This is set to 1 by default. Set to 0 to issue a warning instead of kick.
sv_pure_listfiles sv_pure_listfiles This command lists the server files that are checked with the client's files (for sv_pure 1).
sv_pure_listuserfiles sv_pure_listuserfiles
sv_pure_retiretime sv_pure_retiretime [Seconds] This command sets the amount of time, in seconds, the server should have in idle time before the sv_pure file hash cache is cleared.
sv_pure_trace sv_pure_trace [0 / 1] This command, if set to 1, will make the server print a message to console whenever trying to verify a CRC for a file.
sv_pushaway_hostage_force sv_pushaway_hostage_force
sv_pushaway_max_hostage_force sv_pushaway_max_hostage_force
sv_pvsskipanimation sv_pvsskipanimation
sv_querycache_stats sv_querycache_stats This command prints to console statistics about the query cachhe, including the amount of queries in the cache, the amount missed, and free space.
sv_quota_stringcmdspersecond sv_quota_stringcmdspersecond
sv_rcon_whitelist_address sv_rcon_whitelist_address [IP Address] This command can set an IP address to whitelist from rcon failed authentication bans. Failed authentication bans are bans issued when you get the rcon password wrong too many times - the IP address this is set to will never be banned for this reason.
sv_regeneration_force_on sv_regeneration_force_on [0 / 1] This command turns on regenerative health, if it is set to 1. Default is disabled (0).
sv_region sv_region [Region #] This command sets the server's region (that shows in queries, etc) to the specified region. See argument information for regions.
sv_reliableavatardata sv_reliableavatardata [0 / 1 / 2] This command sets how players avatars are exchanged. Default is 0 (Steam). See argument information for help.
sv_remove_old_ugc_downloads sv_remove_old_ugc_downloads
sv_reservation_tickrate_adjustment sv_reservation_tickrate_adjustment